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Bright Pixels show on screen when transparent material is used

Open lagence3d opened this issue 3 years ago • 3 comments

See picture screenshot 2

lagence3d avatar Jun 23 '21 14:06 lagence3d

same issue, nothing seems to really fix this

kapytanhook avatar Jul 21 '21 23:07 kapytanhook

I've found a solution

  • Remove all Lights inside the Model (glb file)
  • Modify the default HDR background to have a simple shade of grey image

This is the result (see picture)

screenshot 3

lagence3d avatar Oct 14 '21 11:10 lagence3d

In your example, transparent material made caustics. It was caustics from the glass.

playbyan1453 avatar Dec 02 '21 03:12 playbyan1453