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Color depending on the depth of the glass.

Open nicolab28 opened this issue 4 years ago • 1 comments

My goal is to make the areas of glass that are thicker darker. I don't feel like it is handled in the code, and I can't seem to find where and how to do it. I do not find in SI Path or Ray the information of distance traveled by the ray Thanks

nicolab28 avatar Jun 06 '20 20:06 nicolab28

@jaxry would you be able to point us in the right direction here?

elfrank avatar Jul 07 '20 23:07 elfrank