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Kolproxy: A game interface for ascenders (no longer maintained!)

Results 100 kolproxy issues
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``` Manual intervention required: Non-volcanic gaze active! Set it manually and run again. Fix this and run the script again to continue automating. ``` i think it equips the mask...

Component: Automation
Type: Bug
Priority: Low

If you have an amulet of plot significance, add warning to equip it (like with Mohawk wig in top floor) when attempting to adventure in the giant castle basement

Component: Warnings
Type: Polish
Priority: Low

In automation, often the script stops because it has reached the round limit. This is my own fault, since i keep forgetting i don't have the right combat skills. The...

Component: Automation
Type: Feature
Priority: Low

For [automation], and sadly the latter half is definitely for Pete only, so feel free to close if you think this is stupid :) But it reduces swing by a...

Component: Automation
Type: Polish
Priority: Low

For [automation]. Seems to be nontrivial turncutting since the automator seems to be conservative about running ML (at least, it seems to not ever run biker swagger in pete, so...

Component: Automation
Type: Feature
Priority: Low

Show drops/adventures of a quest progressing nature, pretty much everything that you're after when you enter a zone: - tower/gate items, star charts, wand - tangles of rat tails -...

Component: Kolproxy core
Type: Feature
Priority: High

Include information on summons - tomes (and stuff that the tome summons were used to make), librams (with the default format being more summary-based, but with an option to just...

Component: Kolproxy core
Type: Feature
Priority: High

Currently, the only way to get runaway information that I know of is to blow up the full adventure list and seek out the [#] turns. It's not even that...

Component: Kolproxy core
Type: Feature
Priority: High

Grimoires don't compete with each other, and aren't all that MP intensive. Add an option to have them be cast on login in run?

Component: Automation
Type: Feature
Priority: Low