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Forest Rendering

Open Bibi56 opened this issue 5 years ago • 1 comments

Some big forest polygons are split into pieces. We can see subpixel fake borders. https://tile-c.openstreetmap.fr/hot/12/1449/1991.png

Bibi56 avatar Jul 20 '20 18:07 Bibi56

Here's a screenshot at https://www.openstreetmap.org/#map=12/4.9940/-52.7759 Screen Shot 2020-07-20 at 14 29 39

Compared with OpenStreetMap Carto style: Screen Shot 2020-07-20 at 14 29 44

This is unfortunately a know issue of how Mapnik (the rendering application) handles adjacent polygons. It cannot be entirely fixed, but it can be made less visible by adjusting the polygon gamma for polygon fill features, e.g. polygon-gamma: 0.3; (See https://github.com/gravitystorm/openstreetmap-carto/blob/5724017f5b549ba954d9d645c0b2383dd16237d1/style/landcover.mss#L311 for example)

jeisenbe avatar Jul 20 '20 21:07 jeisenbe