King Ho
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King Ho
Hi, @MehdiBrandoMahdloo. The solution had been found. For this line of code: canvasImageView.image?.draw(in: CGRect(x: 0, y: 0, width: canvasImageView.frame.size.width, height: canvasImageView.frame.size.height)) It directly uses the image's width and height as...
@wojczitsu We faced a similar issue. Please set: initializeSessionLazily = true fastRecordMethodEnabled = true This may ease the issue.