Update weblinks
making the weblinks more readable when in light or dark mode
Thanks! But where is "updateLinkColors" function?
fixed the mistake sorry
@CR-GalShav-Artza i updated the code i missed ages ago hors hasn't accepted they re busy
just a friendly ping here... @horsicq ! :)
@greenozon they're busy
every question has an answer.. so lets figure out!
great progress! :+1:
@DevX-Cipher what is the status of this PR?
Just waiting on @horsicq
Thank you @DevX-Cipher i disscued with hors about the Merge
@BJNFNE no worries sorry I have been busy
@DevX-Cipher It looks like your code is incorrect, I compiled it yesterday on my machine locally as an new instance and there it works, but in DiE itself it has alot of compiling errors. so we have to revert it :(
the changes in the code looks minimalist... what kind of errors do you hit?
@greenozon https://github.com/horsicq/Detect-It-Easy/issues/243#issuecomment-3017993781
https://github.com/horsicq/DIE-engine/commit/b4ef0f6a47228cd8b6a84a80d069e7b4eab007ed
@BJNFNE it works for me i will double check it again today
@BJNFNE there is no error building for macOS or linux with the weblinks i created
Yes i know, but does not happens locally it only happens after the merge
Was there something wrong with my merge?
It had alot of compiler errors
@greenozon https://github.com/horsicq/Detect-It-Easy/issues/243#issuecomment-3017993781
See here last Code where webLinks() is referenced in the errorlog
@BJNFNE I’ve successfully compiled the project without any errors across Linux, macOS, and Windows. I'm currently trying to reproduce the issue, but so far I haven’t encountered any of the compile errors being reported. It’s unclear to me how these errors are occurring based on my current tests.
@BJNFNE I’ve successfully compiled the project without any errors across Linux, macOS, and Windows. I'm currently trying to reproduce the issue, but so far I haven’t encountered any of the compile errors being reported. It’s unclear to me how these errors are occurring based on my current tests.
You used Clang right?
We used gcc/g++ for that, i also think i dif not added it to Build.md i may should add proper clang compile instructions there.
i tried both clang and gcc and it still compiled fine
i tried both clang and gcc and it still compiled fine
Weird... I tried it aswell locally on my PC as mentioned there worked it fine too, but not in the Master,
Maybe we should build an PR CI so when an new PR is made they precompile it to see if any conflicts can happen with the current Master Branch? Whats your opinion about it?
i think maybe because my branch was outdated and didn't have the new changes might have been causing a conflict
@BJNFNE do you want it a separate one or in the builder.yml
i think maybe because my branch was outdated and didn't have the new changes might have been causing a conflict
Can you may rebase it and check if you get then the errors? And fix them then?
Your Changes looks good from the code also in the GUI :)