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converter scale option

Open gwald opened this issue 1 year ago • 1 comments

From the forum: http://horde3d.org/forums/viewtopic.php?f=3&t=393&hilit=scale+model

The converter should have a scale option, as not all assets come from the same place. I will look into this, but I"m not sure how this works with animation? I would assume apply the scale to everything except rotations?

gwald avatar Sep 16 '24 06:09 gwald

Animation has scale parameter for node for each frame. So, probably, only that scale parameter has to be modified when writing animation file.

algts avatar Sep 16 '24 09:09 algts