MediaPipeUnityPlugin
MediaPipeUnityPlugin copied to clipboard
Sample app incorrectly closing on iPhone: Message from debugger: Terminated due to signal 9
Plugin Version or Commit ID
v0.10.3
Unity Version
2021.3.3f1
Your Host OS
MacOS
Target Platform
iOS
Target Device
iPhone XS
[Windows Only] Visual Studio C++ and Windows SDK Version
No response
[Linux Only] GCC/G++ and GLIBC Version
No response
[Android Only] Android Build Tools and NDK Version
No response
[iOS Only] XCode Version
12.0
Build Command
I am using MediaPipeUnityPlugin-all.zip . Pose tracking demo.
Bug Description
After successfully starting app, I am swiping from the bottom of iPhone and close app by swiping it up. After a while application is being forced to close by iOS and it can be determined by log entry in XCode: Message from debugger: Terminated due to signal 9
Steps to Reproduce the Bug
- Compile MediaPipeUnityPlugin-all.zip
- Wait for xcode to compile and run the app.
- Close up by first swiping it to the list of apps and then swipe it up.
- After a while notification in XCode will appear: Terminated due to signal 9
Log
2023-03-15 09:11:15.191469-0700 MediaPipeUnityPlugin[1570:352197] Built from '2021.3/staging' branch, Version '2021.3.3f1 (af2e63e8f9bd)', Build type 'Release', Scripting Backend 'il2cpp'
2023-03-15 09:11:15.192688-0700 MediaPipeUnityPlugin[1570:352197] MemoryManager: Using 'Default' Allocator.
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=4194304"
"memorysetup-bucket-allocator-block-count=1"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=4194304"
"memorysetup-profiler-bucket-allocator-block-count=1"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=4194304"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=262144"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gfx=262144"
2023-03-15 09:11:15.201866-0700 MediaPipeUnityPlugin[1570:352197] [SceneConfiguration] Info.plist contained no UIScene configuration dictionary (looking for configuration named "(no name)")
2023-03-15 09:11:15.201930-0700 MediaPipeUnityPlugin[1570:352197] [SceneConfiguration] Info.plist contained no UIScene configuration dictionary (looking for configuration named "(no name)")
2023-03-15 09:11:15.201964-0700 MediaPipeUnityPlugin[1570:352197] [SceneConfiguration] Info.plist contained no UIScene configuration dictionary (looking for configuration named "(no name)")
2023-03-15 09:11:15.202008-0700 MediaPipeUnityPlugin[1570:352197] [SceneConfiguration] Info.plist contained no UIScene configuration dictionary (looking for configuration named "(no name)")
-> applicationDidFinishLaunching()
Thread Performance Checker: Thread running at QOS_CLASS_USER_INTERACTIVE waiting on a thread without a QoS class specified. Investigate ways to avoid priority inversions
PID: 1570, TID: 352197
Backtrace
=================================================================
3 UnityFramework 0x000000010b0e21d8 _ZN12UnityClassic31Baselib_SystemSemaphore_AcquireENS_30Baselib_SystemSemaphore_HandleE + 28
4 UnityFramework 0x000000010abb29b4 _ZN9AGCThreadC2Ev + 204
5 UnityFramework 0x000000010abac6ec _ZN13AGCThreadPoolC2Ev + 148
6 UnityFramework 0x000000010abb3434 _ZN29AssetGarbageCollectorInstanceC2Ev + 24
7 UnityFramework 0x000000010ac2198c _ZN17RuntimeStaticBase14InitializeImplEmPFPvS0_10MemLabelIdE + 88
8 UnityFramework 0x000000010ac1e314 _ZN35RegisterRuntimeInitializeAndCleanup22ExecuteInitializationsEv + 220
9 UnityFramework 0x000000010abaebe0 _Z17RuntimeInitializev + 80
10 UnityFramework 0x000000010b00d274 UnityInitRuntime + 264
11 UnityFramework 0x000000010a9de554 -[UnityFramework frameworkWarmup:argv:] + 36
12 UnityFramework 0x000000010a9de59c -[UnityFramework runUIApplicationMainWithArgc:argv:] + 40
13 MediaPipeUnityPlugin 0x000000010467bccc main + 60
14 dyld 0x00000001f2dbc960 4B042F28-0D14-30EC-A1DE-3DBB10866AD7 + 88416
Setting UIViewControllerBasedStatusBarAppearance to NO is no longer supported.
Apple actively discourages that, and all application-wide methods of changing status bar appearance are deprecated
2023-03-15 09:11:15.532107-0700 MediaPipeUnityPlugin[1570:352197] [SceneConfiguration] Info.plist contained no UIScene configuration dictionary (looking for configuration named "(no name)")
2023-03-15 09:11:15.532212-0700 MediaPipeUnityPlugin[1570:352197] [SceneConfiguration] Info.plist contained no UIScene configuration dictionary (looking for configuration named "(no name)")
-> applicationDidBecomeActive()
GfxDevice: creating device client; threaded=1; jobified=1
Initializing Metal device caps: Apple A12 GPU
Initialize engine version: 2021.3.3f1 (af2e63e8f9bd)
Thread Performance Checker: Thread running at QOS_CLASS_USER_INTERACTIVE waiting on a thread without a QoS class specified. Investigate ways to avoid priority inversions
PID: 1570, TID: 352197
Backtrace
=================================================================
3 UnityFramework 0x000000010b0e21d8 _ZN12UnityClassic31Baselib_SystemSemaphore_AcquireENS_30Baselib_SystemSemaphore_HandleE + 28
4 UnityFramework 0x000000010ad15d8c _ZN15GfxDeviceClient22AcquireThreadOwnershipEv + 172
5 UnityFramework 0x000000010ad09e24 _Z21CreateClientGfxDevice17GfxDeviceRenderer20GfxCreateDeviceFlags + 252
6 UnityFramework 0x000000010af4cab8 _Z15CreateGfxDevice17GfxDeviceRenderer20GfxCreateDeviceFlags + 264
7 UnityFramework 0x000000010af4cb50 _Z19InitializeGfxDevicev + 112
8 UnityFramework 0x000000010b00d42c UnityInitApplicationGraphics + 20
9 UnityFramework 0x000000010a9d9844 -[UnityAppController startUnity:] + 52
10 Foundation 0x00000001ce8255a8 __NSFireDelayedPerform + 372
11 CoreFoundation 0x00000001d451132c 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 844588
12 CoreFoundation 0x00000001d44cd9a8 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 567720
13 CoreFoundation 0x00000001d4471548 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 189768
14 CoreFoundation 0x00000001d44befa0 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 507808
15 CoreFoundation 0x00000001d44c3eb0 CFRunLoopRunSpecific + 612
16 GraphicsServices 0x000000020e6b9368 GSEventRunModal + 164
17 UIKitCore 0x00000001d69b9668 CF21AD9C-EFBF-3961-A7C0-54BD30CEFEA9 + 3806824
18 UIKitCore 0x00000001d69b92cc UIApplicationMain + 340
19 UnityFramework 0x000000010a9de5d0 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 92
20 MediaPipeUnityPlugin 0x000000010467bccc main + 60
21 dyld 0x00000001f2dbc960 4B042F28-0D14-30EC-A1DE-3DBB10866AD7 + 88416
Thread Performance Checker: Thread running at QOS_CLASS_USER_INTERACTIVE waiting on a thread without a QoS class specified. Investigate ways to avoid priority inversions
PID: 1570, TID: 352197
Backtrace
=================================================================
3 UnityFramework 0x000000010b0e21d8 _ZN12UnityClassic31Baselib_SystemSemaphore_AcquireENS_30Baselib_SystemSemaphore_HandleE + 28
4 UnityFramework 0x000000010ad0d838 _ZN15GfxDeviceClient16CreateGpuProgramE20ShaderGpuProgramTypeRK13dynamic_arrayIhLm0EER22CreateGpuProgramOutput + 424
5 UnityFramework 0x000000010ac06c0c _ZN9ShaderLab10SubProgram7CompileERNS_15CompilationDataE + 568
6 UnityFramework 0x000000010ac07cf4 _ZNK9ShaderLab7Program40EnsureCompiledAndMarkUnsupportedIfFailedEPKNS_10SubProgramEiRKN8keywords17LocalKeywordStateEPS5_R19ShaderSnippetResult + 168
7 UnityFramework 0x000000010ac0816c _ZNK9ShaderLab7Program21GetMatchingSubProgramEPK6ShaderPKNS_4PassERKN8keywords17LocalKeywordStateEjPS8_R19ShaderSnippetResult26AsyncShaderCompilationModebii + 888
8 UnityFramework 0x000000010ac0061c _ZNK9ShaderLab11ShaderState20FindSubProgramsToUseEPK6ShaderPKNS_4PassERNS_11SubProgramsERK17ShaderPassContextRKN8keywords17LocalKeywordStateEbii + 204
9 UnityFramework 0x000000010abfe124 _ZNK9ShaderLab11ShaderState16ApplyShaderStateEjPK19ShaderPropertySheetRK17ShaderPassContextRKN8keywords17LocalKeywordStateEP6ShaderPNS_4PassEPbPNS_11SubProgramsEPK22DeviceRenderStateBlockii + 144
10 UnityFramework 0x000000010abfe038 _ZN9ShaderLab4Pass9ApplyPassEjPK19ShaderPropertySheetR17ShaderPassContextRKN8keywords17LocalKeywordStateEP6ShaderiiPbPKNS_10GrabPassesEPNS_11SubProgramsEPK22DeviceRenderStateBlock + 160
11 UnityFramework 0x000000010abe8c1c _Z26ApplyMaterialPassWithCacheRK18SharedMaterialDataR17ShaderPassContextP6ShaderPN9ShaderLab4PassEiibPKNS6_10GrabPassesEPNS6_11SubProgramsEPK22DeviceRenderStateBlock + 356
12 UnityFramework 0x000000010abd93e8 _ZN8Material11SetPassFastEPN9ShaderLab4PassER17ShaderPassContextP6ShaderiibPNS0_11SubProgramsE + 276
13 UnityFramework 0x000000010abd9554 _ZN8Material21SetPassSlowWithShaderEP6ShaderiR17ShaderPassContextib + 104
14 UnityFramework 0x000000010abd9454 _ZN8Material11SetPassSlowEiR17ShaderPassContextib + 72
15 UnityFramework 0x000000010ab4fc18 _ZL8DrawQuadRK5RectTIfEfP7TextureRK10ColorRGBAfS2_ + 128
16 UnityFramework 0x000000010ab46700 _Z16DrawSplashScreenb + 1568
17 UnityFramework 0x000000010abaf25c _ZL14RenderOverlaysi + 152
18 UnityFramework 0x000000010abaf110 _Z12PlayerRenderb + 832
19 UnityFramework 0x000000010a9deac4 UnityRepaint + 24
20 UnityFramework 0x000000010a9d2c18 -[UnityAppController(ViewHandling) showGameUI] + 180
21 UnityFramework 0x000000010a9d9874 -[UnityAppController startUnity:] + 100
22 Foundation 0x00000001ce8255a8 __NSFireDelayedPerform + 372
23 CoreFoundation 0x00000001d451132c 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 844588
24 CoreFoundation 0x00000001d44cd9a8 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 567720
25 CoreFoundation 0x00000001d4471548 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 189768
26 CoreFoundation 0x00000001d44befa0 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 507808
27 CoreFoundation 0x00000001d44c3eb0 CFRunLoopRunSpecific + 612
28 GraphicsServices 0x000000020e6b9368 GSEventRunModal + 164
29 UIKitCore 0x00000001d69b9668 CF21AD9C-EFBF-3961-A7C0-54BD30CEFEA9 + 3806824
30 UIKitCore 0x00000001d69b92cc UIApplicationMain + 340
31 UnityFramework 0x000000010a9de5d0 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 92
32 MediaPipeUnityPlugin 0x000000010467bccc main + 60
33 dyld 0x00000001f2dbc960 4B042F28-0D14-30EC-A1DE-3DBB10866AD7 + 88416
2023-03-15 09:11:16.170087-0700 MediaPipeUnityPlugin[1570:352197] Unbalanced calls to begin/end appearance transitions for <SplashScreenController: 0x104d34380>.
Thread Performance Checker: Thread running at QOS_CLASS_USER_INTERACTIVE waiting on a thread without a QoS class specified. Investigate ways to avoid priority inversions
PID: 1570, TID: 352197
Backtrace
=================================================================
3 UnityFramework 0x000000010b0e21d8 _ZN12UnityClassic31Baselib_SystemSemaphore_AcquireENS_30Baselib_SystemSemaphore_HandleE + 28
4 UnityFramework 0x000000010ad1514c _ZN15GfxDeviceClient21WaitForPendingPresentEv + 132
5 UnityFramework 0x000000010ad15050 _ZN15GfxDeviceClient10BeginFrameEv + 60
6 UnityFramework 0x000000010abaeed8 _Z12PlayerRenderb + 264
7 UnityFramework 0x000000010a9dea9c -[UnityAppController(Rendering) repaint] + 84
8 UnityFramework 0x000000010a9d2c24 -[UnityAppController(ViewHandling) showGameUI] + 192
9 UnityFramework 0x000000010a9d9874 -[UnityAppController startUnity:] + 100
10 Foundation 0x00000001ce8255a8 __NSFireDelayedPerform + 372
11 CoreFoundation 0x00000001d451132c 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 844588
12 CoreFoundation 0x00000001d44cd9a8 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 567720
13 CoreFoundation 0x00000001d4471548 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 189768
14 CoreFoundation 0x00000001d44befa0 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 507808
15 CoreFoundation 0x00000001d44c3eb0 CFRunLoopRunSpecific + 612
16 GraphicsServices 0x000000020e6b9368 GSEventRunModal + 164
17 UIKitCore 0x00000001d69b9668 CF21AD9C-EFBF-3961-A7C0-54BD30CEFEA9 + 3806824
18 UIKitCore 0x00000001d69b92cc UIApplicationMain + 340
19 UnityFramework 0x000000010a9de5d0 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 92
20 MediaPipeUnityPlugin 0x000000010467bccc main + 60
21 dyld 0x00000001f2dbc960 4B042F28-0D14-30EC-A1DE-3DBB10866AD7 + 88416
UnloadTime: 3.724709 ms
I20230315 09:11:18.887284 712869248 gl_context.cc:335] GL version: 3.0 (OpenGL ES 3.0 Metal - 99)
Thread Performance Checker: Thread running at QOS_CLASS_USER_INTERACTIVE waiting on a thread without a QoS class specified. Investigate ways to avoid priority inversions
PID: 1570, TID: 352197
Backtrace
=================================================================
3 UnityFramework 0x000000010b0e21d8 _ZN12UnityClassic31Baselib_SystemSemaphore_AcquireENS_30Baselib_SystemSemaphore_HandleE + 28
4 UnityFramework 0x000000010ab99ff0 _ZN8JobQueue17WaitForJobGroupIDE10JobGroupIDNS_21JobQueueWorkStealModeE + 628
5 UnityFramework 0x000000010ab96b18 _Z21CompleteFenceInternalR8JobFence13WorkStealMode + 36
6 UnityFramework 0x000000010aed05c8 _Z9CullSceneR11CullResults + 2488
7 UnityFramework 0x000000010aeaa88c _ZN6Camera10CustomCullERK23CameraCullingParametersR11CullResultsb + 1000
8 UnityFramework 0x000000010aec0604 _ZN13RenderManager13RenderCamerasEiPFvvES1_ + 1244
9 UnityFramework 0x000000010abaf068 _Z12PlayerRenderb + 664
10 UnityFramework 0x000000010abb0288 _Z17ExecutePlayerLoopP22NativePlayerLoopSystem + 100
11 UnityFramework 0x000000010abb02c8 _Z17ExecutePlayerLoopP22NativePlayerLoopSystem + 164
12 UnityFramework 0x000000010abb0524 _Z10PlayerLoopv + 272
13 UnityFramework 0x000000010b00d694 _ZL19UnityPlayerLoopImplb + 112
14 UnityFramework 0x000000010a9dea9c -[UnityAppController(Rendering) repaint] + 84
15 UnityFramework 0x000000010a9dea2c -[UnityAppController(Rendering) repaintDisplayLink] + 76
16 QuartzCore 0x00000001d5b0eca4 3F8EDDC2-623F-301F-BA1D-12976C8A60E9 + 167076
17 QuartzCore 0x00000001d5b206f8 3F8EDDC2-623F-301F-BA1D-12976C8A60E9 + 239352
18 CoreFoundation 0x00000001d44be7f4 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 505844
19 CoreFoundation 0x00000001d44dbcd0 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 625872
20 CoreFoundation 0x00000001d44dd8d8 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 633048
21 CoreFoundation 0x00000001d44bf110 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 508176
22 CoreFoundation 0x00000001d44c3eb0 CFRunLoopRunSpecific + 612
23 GraphicsServices 0x000000020e6b9368 GSEventRunModal + 164
24 UIKitCore 0x00000001d69b9668 CF21AD9C-EFBF-3961-A7C0-54BD30CEFEA9 + 3806824
25 UIKitCore 0x00000001d69b92cc UIApplicationMain + 340
26 UnityFramework 0x000000010a9de5d0 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 92
27 MediaPipeUnityPlugin 0x000000010467bccc main + 60
28 dyld 0x00000001f2dbc960 4B042F28-0D14-30EC-A1DE-3DBB10866AD7 + 88416
Thread Performance Checker: Thread running at QOS_CLASS_USER_INTERACTIVE waiting on a thread without a QoS class specified. Investigate ways to avoid priority inversions
PID: 1570, TID: 352197
Backtrace
=================================================================
3 UnityFramework 0x000000010b0e21d8 _ZN12UnityClassic31Baselib_SystemSemaphore_AcquireENS_30Baselib_SystemSemaphore_HandleE + 28
4 UnityFramework 0x000000010ad0d838 _ZN15GfxDeviceClient16CreateGpuProgramE20ShaderGpuProgramTypeRK13dynamic_arrayIhLm0EER22CreateGpuProgramOutput + 424
5 UnityFramework 0x000000010ac06c0c _ZN9ShaderLab10SubProgram7CompileERNS_15CompilationDataE + 568
6 UnityFramework 0x000000010ac07cf4 _ZNK9ShaderLab7Program40EnsureCompiledAndMarkUnsupportedIfFailedEPKNS_10SubProgramEiRKN8keywords17LocalKeywordStateEPS5_R19ShaderSnippetResult + 168
7 UnityFramework 0x000000010ac0816c _ZNK9ShaderLab7Program21GetMatchingSubProgramEPK6ShaderPKNS_4PassERKN8keywords17LocalKeywordStateEjPS8_R19ShaderSnippetResult26AsyncShaderCompilationModebii + 888
8 UnityFramework 0x000000010ac0061c _ZNK9ShaderLab11ShaderState20FindSubProgramsToUseEPK6ShaderPKNS_4PassERNS_11SubProgramsERK17ShaderPassContextRKN8keywords17LocalKeywordStateEbii + 204
9 UnityFramework 0x000000010abfe124 _ZNK9ShaderLab11ShaderState16ApplyShaderStateEjPK19ShaderPropertySheetRK17ShaderPassContextRKN8keywords17LocalKeywordStateEP6ShaderPNS_4PassEPbPNS_11SubProgramsEPK22DeviceRenderStateBlockii + 144
10 UnityFramework 0x000000010abfe038 _ZN9ShaderLab4Pass9ApplyPassEjPK19ShaderPropertySheetR17ShaderPassContextRKN8keywords17LocalKeywordStateEP6ShaderiiPbPKNS_10GrabPassesEPNS_11SubProgramsEPK22DeviceRenderStateBlock + 160
11 UnityFramework 0x000000010abe8c1c _Z26ApplyMaterialPassWithCacheRK18SharedMaterialDataR17ShaderPassContextP6ShaderPN9ShaderLab4PassEiibPKNS6_10GrabPassesEPNS6_11SubProgramsEPK22DeviceRenderStateBlock + 356
12 UnityFramework 0x000000010abd93e8 _ZN8Material11SetPassFastEPN9ShaderLab4PassER17ShaderPassContextP6ShaderiibPNS0_11SubProgramsE + 276
13 UnityFramework 0x000000010aed64c0 _ZN6Skybox14RenderAllFacesEP8Material + 260
14 UnityFramework 0x000000010aed6aa8 _ZN6Skybox12RenderSkyboxEP8MaterialRK6Camera + 1012
15 UnityFramework 0x000000010aea8e88 _ZN6Camera12RenderSkyboxEv + 208
16 UnityFramework 0x000000010aeeb5ec _Z12DoRenderLoopR10RenderLoop13RenderingPathR11CullResultsR14ShadowMapCache + 1576
17 UnityFramework 0x000000010aeac52c _ZN6Camera8DoRenderER11CullResultsNS_10RenderFlagEPNS_21PerformRenderFunctionE + 124
18 UnityFramework 0x000000010aeadff4 _ZN6Camera12CustomRenderER11CullResultsR17ShaderPassContextPK21CameraRenderingParamsNS_10RenderFlagEPNS_21PerformRenderFunctionEPFvvESB_ + 1452
19 UnityFramework 0x000000010aec06b4 _ZN13RenderManager13RenderCamerasEiPFvvES1_ + 1420
20 UnityFramework 0x000000010abaf068 _Z12PlayerRenderb + 664
21 UnityFramework 0x000000010abb0288 _Z17ExecutePlayerLoopP22NativePlayerLoopSystem + 100
22 UnityFramework 0x000000010abb02c8 _Z17ExecutePlayerLoopP22NativePlayerLoopSystem + 164
23 UnityFramework 0x000000010abb0524 _Z10PlayerLoopv + 272
24 UnityFramework 0x000000010b00d694 _ZL19UnityPlayerLoopImplb + 112
25 UnityFramework 0x000000010a9dea9c -[UnityAppController(Rendering) repaint] + 84
26 UnityFramework 0x000000010a9dea2c -[UnityAppController(Rendering) repaintDisplayLink] + 76
27 QuartzCore 0x00000001d5b0eca4 3F8EDDC2-623F-301F-BA1D-12976C8A60E9 + 167076
28 QuartzCore 0x00000001d5b206f8 3F8EDDC2-623F-301F-BA1D-12976C8A60E9 + 239352
29 CoreFoundation 0x00000001d44be7f4 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 505844
30 CoreFoundation 0x00000001d44dbcd0 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 625872
31 CoreFoundation 0x00000001d44dd8d8 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 633048
32 CoreFoundation 0x00000001d44bf110 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 508176
33 CoreFoundation 0x00000001d44c3eb0 CFRunLoopRunSpecific + 612
34 GraphicsServices 0x000000020e6b9368 GSEventRunModal + 164
35 UIKitCore 0x00000001d69b9668 CF21AD9C-EFBF-3961-A7C0-54BD30CEFEA9 + 3806824
36 UIKitCore 0x00000001d69b92cc UIApplicationMain + 340
37 UnityFramework 0x000000010a9de5d0 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 92
38 MediaPipeUnityPlugin 0x000000010467bccc main + 60
39 dyld 0x00000001f2dbc960 4B042F28-0D14-30EC-A1DE-3DBB10866AD7 + 88416
Thread Performance Checker: Thread running at QOS_CLASS_USER_INTERACTIVE waiting on a thread without a QoS class specified. Investigate ways to avoid priority inversions
PID: 1570, TID: 352197
Backtrace
=================================================================
3 UnityFramework 0x000000010b0e21d8 _ZN12UnityClassic31Baselib_SystemSemaphore_AcquireENS_30Baselib_SystemSemaphore_HandleE + 28
4 UnityFramework 0x000000010ad0d838 _ZN15GfxDeviceClient16CreateGpuProgramE20ShaderGpuProgramTypeRK13dynamic_arrayIhLm0EER22CreateGpuProgramOutput + 424
5 UnityFramework 0x000000010ac06c0c _ZN9ShaderLab10SubProgram7CompileERNS_15CompilationDataE + 568
6 UnityFramework 0x000000010ac07cf4 _ZNK9ShaderLab7Program40EnsureCompiledAndMarkUnsupportedIfFailedEPKNS_10SubProgramEiRKN8keywords17LocalKeywordStateEPS5_R19ShaderSnippetResult + 168
7 UnityFramework 0x000000010ac0816c _ZNK9ShaderLab7Program21GetMatchingSubProgramEPK6ShaderPKNS_4PassERKN8keywords17LocalKeywordStateEjPS8_R19ShaderSnippetResult26AsyncShaderCompilationModebii + 888
8 UnityFramework 0x000000010ac0061c _ZNK9ShaderLab11ShaderState20FindSubProgramsToUseEPK6ShaderPKNS_4PassERNS_11SubProgramsERK17ShaderPassContextRKN8keywords17LocalKeywordStateEbii + 204
9 UnityFramework 0x000000010abfe124 _ZNK9ShaderLab11ShaderState16ApplyShaderStateEjPK19ShaderPropertySheetRK17ShaderPassContextRKN8keywords17LocalKeywordStateEP6ShaderPNS_4PassEPbPNS_11SubProgramsEPK22DeviceRenderStateBlockii + 144
10 UnityFramework 0x000000010abfe038 _ZN9ShaderLab4Pass9ApplyPassEjPK19ShaderPropertySheetR17ShaderPassContextRKN8keywords17LocalKeywordStateEP6ShaderiiPbPKNS_10GrabPassesEPNS_11SubProgramsEPK22DeviceRenderStateBlock + 160
11 UnityFramework 0x000000010abe8c1c _Z26ApplyMaterialPassWithCacheRK18SharedMaterialDataR17ShaderPassContextP6ShaderPN9ShaderLab4PassEiibPKNS6_10GrabPassesEPNS6_11SubProgramsEPK22DeviceRenderStateBlock + 356
12 UnityFramework 0x000000010abd93e8 _ZN8Material11SetPassFastEPN9ShaderLab4PassER17ShaderPassContextP6ShaderiibPNS0_11SubProgramsE + 276
13 UnityFramework 0x000000010abd9554 _ZN8Material21SetPassSlowWithShaderEP6ShaderiR17ShaderPassContextib + 104
14 UnityFramework 0x000000010ae124a4 _ZN2UI6Canvas11DrawRawMeshERNS_5BatchEP9GfxBufferS4_ + 492
15 UnityFramework 0x000000010ae12800 _ZN2UI6Canvas14RenderOverlaysEv + 172
16 UnityFramework 0x000000010ae1c1bc _ZN2UI13CanvasManager14RenderOverlaysEi + 228
17 UnityFramework 0x000000010abaf098 _Z12PlayerRenderb + 712
18 UnityFramework 0x000000010abb0288 _Z17ExecutePlayerLoopP22NativePlayerLoopSystem + 100
19 UnityFramework 0x000000010abb02c8 _Z17ExecutePlayerLoopP22NativePlayerLoopSystem + 164
20 UnityFramework 0x000000010abb0524 _Z10PlayerLoopv + 272
21 UnityFramework 0x000000010b00d694 _ZL19UnityPlayerLoopImplb + 112
22 UnityFramework 0x000000010a9dea9c -[UnityAppController(Rendering) repaint] + 84
23 UnityFramework 0x000000010a9dea2c -[UnityAppController(Rendering) repaintDisplayLink] + 76
24 QuartzCore 0x00000001d5b0eca4 3F8EDDC2-623F-301F-BA1D-12976C8A60E9 + 167076
25 QuartzCore 0x00000001d5b206f8 3F8EDDC2-623F-301F-BA1D-12976C8A60E9 + 239352
26 CoreFoundation 0x00000001d44be7f4 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 505844
27 CoreFoundation 0x00000001d44dbcd0 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 625872
28 CoreFoundation 0x00000001d44dd8d8 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 633048
29 CoreFoundation 0x00000001d44bf110 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 508176
30 CoreFoundation 0x00000001d44c3eb0 CFRunLoopRunSpecific + 612
31 GraphicsServices 0x000000020e6b9368 GSEventRunModal + 164
32 UIKitCore 0x00000001d69b9668 CF21AD9C-EFBF-3961-A7C0-54BD30CEFEA9 + 3806824
33 UIKitCore 0x00000001d69b92cc UIApplicationMain + 340
34 UnityFramework 0x000000010a9de5d0 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 92
35 MediaPipeUnityPlugin 0x000000010467bccc main + 60
36 dyld 0x00000001f2dbc960 4B042F28-0D14-30EC-A1DE-3DBB10866AD7 + 88416
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Thread Performance Checker: Thread running at QOS_CLASS_USER_INTERACTIVE waiting on a thread without a QoS class specified. Investigate ways to avoid priority inversions
PID: 1570, TID: 352197
Backtrace
=================================================================
3 UnityFramework 0x000000010b0e21d8 _ZN12UnityClassic31Baselib_SystemSemaphore_AcquireENS_30Baselib_SystemSemaphore_HandleE + 28
4 UnityFramework 0x000000010ad0d838 _ZN15GfxDeviceClient16CreateGpuProgramE20ShaderGpuProgramTypeRK13dynamic_arrayIhLm0EER22CreateGpuProgramOutput + 424
5 UnityFramework 0x000000010ac06c0c _ZN9ShaderLab10SubProgram7CompileERNS_15CompilationDataE + 568
6 UnityFramework 0x000000010ac07cf4 _ZNK9ShaderLab7Program40EnsureCompiledAndMarkUnsupportedIfFailedEPKNS_10SubProgramEiRKN8keywords17LocalKeywordStateEPS5_R19ShaderSnippetResult + 168
7 UnityFramework 0x000000010ac0816c _ZNK9ShaderLab7Program21GetMatchingSubProgramEPK6ShaderPKNS_4PassERKN8keywords17LocalKeywordStateEjPS8_R19ShaderSnippetResult26AsyncShaderCompilationModebii + 888
8 UnityFramework 0x000000010abfe9c4 _ZNK9ShaderLab4Pass21ComputePassValuesHashERKN8keywords17LocalKeywordStateEPK19ShaderPropertySheetP6Shaderii + 272
9 UnityFramework 0x000000010abd80fc _ZN8Material12UpdateHashesEP6ShaderR18SharedMaterialData + 252
10 UnityFramework 0x000000010abd7e5c _ZN8Material15BuildPropertiesEb + 292
11 UnityFramework 0x000000010abd8944 _ZN8Material13AwakeFromLoadE17AwakeFromLoadMode + 324
12 UnityFramework 0x000000010acc62f8 _ZN18AwakeFromLoadQueue34PersistentManagerAwakeSingleObjectER6Object17AwakeFromLoadMode + 52
13 UnityFramework 0x000000010acc9830 _ZN17PersistentManager48IntegrateObjectAndUnlockIntegrationMutexInternalEi + 48
14 UnityFramework 0x000000010abb7c58 _ZN27TimeSliceAwakeFromLoadQueue19IntegrateTimeSlicedEi + 360
15 UnityFramework 0x000000010abb8b74 _ZN18LoadSceneOperation19IntegrateTimeSlicedEi + 24
16 UnityFramework 0x000000010abb9e68 _ZN14PreloadManager26UpdatePreloadingSingleStepENS_21UpdatePreloadingFlagsEi + 104
17 UnityFramework 0x000000010abba8b0 _ZN14PreloadManager16UpdatePreloadingEv + 276
18 UnityFramework 0x000000010abb0288 _Z17ExecutePlayerLoopP22NativePlayerLoopSystem + 100
19 UnityFramework 0x000000010abb02c8 _Z17ExecutePlayerLoopP22NativePlayerLoopSystem + 164
20 UnityFramework 0x000000010abb0524 _Z10PlayerLoopv + 272
21 UnityFramework 0x000000010b00d694 _ZL19UnityPlayerLoopImplb + 112
22 UnityFramework 0x000000010a9dea9c -[UnityAppController(Rendering) repaint] + 84
23 UnityFramework 0x000000010a9dea2c -[UnityAppController(Rendering) repaintDisplayLink] + 76
24 QuartzCore 0x00000001d5b0eca4 3F8EDDC2-623F-301F-BA1D-12976C8A60E9 + 167076
25 QuartzCore 0x00000001d5b206f8 3F8EDDC2-623F-301F-BA1D-12976C8A60E9 + 239352
26 CoreFoundation 0x00000001d44be7f4 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 505844
27 CoreFoundation 0x00000001d44dbcd0 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 625872
28 CoreFoundation 0x00000001d44dd8d8 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 633048
29 CoreFoundation 0x00000001d44bf110 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 508176
30 CoreFoundation 0x00000001d44c3eb0 CFRunLoopRunSpecific + 612
31 GraphicsServices 0x000000020e6b9368 GSEventRunModal + 164
32 UIKitCore 0x00000001d69b9668 CF21AD9C-EFBF-3961-A7C0-54BD30CEFEA9 + 3806824
33 UIKitCore 0x00000001d69b92cc UIApplicationMain + 340
34 UnityFramework 0x000000010a9de5d0 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 92
35 MediaPipeUnityPlugin 0x000000010467bccc main + 60
36 dyld 0x00000001f2dbc960 4B042F28-0D14-30EC-A1DE-3DBB10866AD7 + 88416
UnloadTime: 1.228541 ms
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3194.
Total: 0.984208 ms (FindLiveObjects: 0.138250 ms CreateObjectMapping: 0.057791 ms MarkObjects: 0.778792 ms DeleteObjects: 0.009000 ms)
Thread Performance Checker: -[AVCaptureSession startRunning] should be called from background thread. Calling it on the main thread can lead to UI unresponsiveness
PID: 1570, TID: 352197
Backtrace
=================================================================
3 UnityFramework 0x000000010a9e43b4 -[CameraCaptureController start] + 88
4 UnityFramework 0x000000010addf438 _ZN13WebCamTexture4PlayEv + 88
5 UnityFramework 0x000000010aacd8dc _Z25WebCamTexture_CUSTOM_PlayP37ScriptingBackendNativeObjectPtrOpaque + 92
6 UnityFramework 0x000000010b4f4c98 U3CPlayU3Ed__41_MoveNext_m817DAF624CA7445F915674B113B572E0E4A0A14D + 304
7 UnityFramework 0x000000010bca5134 SetupCoroutine_InvokeMoveNext_m4C8B79D8A35F69EEECAA16C82793525E74D75CE9 + 204
8 UnityFramework 0x000000010b4c82a0 _ZN6il2cpp2vm7Runtime15InvokeWithThrowEPK10MethodInfoPvPS5_ + 100
9 UnityFramework 0x000000010b4c80e8 _ZN6il2cpp2vm7Runtime6InvokeEPK10MethodInfoPvPS5_PP15Il2CppException + 84
10 UnityFramework 0x000000010ac74528 _Z23scripting_method_invoke18ScriptingMethodPtr18ScriptingObjectPtrR18ScriptingArgumentsP21ScriptingExceptionPtrb + 112
11 UnityFramework 0x000000010ac80134 _ZN19ScriptingInvocation6InvokeEP21ScriptingExceptionPtrb + 120
12 UnityFramework 0x000000010ac8ccf4 _ZN9Coroutine14InvokeMoveNextEP21ScriptingExceptionPtr + 168
13 UnityFramework 0x000000010ac8c8a8 _ZN9Coroutine3RunEPb + 52
14 UnityFramework 0x000000010ab187d8 _ZN18DelayedCallManager6UpdateEi + 536
15 UnityFramework 0x000000010abb0288 _Z17ExecutePlayerLoopP22NativePlayerLoopSystem + 100
16 UnityFramework 0x000000010abb02c8 _Z17ExecutePlayerLoopP22NativePlayerLoopSystem + 164
17 UnityFramework 0x000000010abb0524 _Z10PlayerLoopv + 272
18 UnityFramework 0x000000010b00d694 _ZL19UnityPlayerLoopImplb + 112
19 UnityFramework 0x000000010a9dea9c -[UnityAppController(Rendering) repaint] + 84
20 UnityFramework 0x000000010a9dea2c -[UnityAppController(Rendering) repaintDisplayLink] + 76
21 QuartzCore 0x00000001d5b0eca4 3F8EDDC2-623F-301F-BA1D-12976C8A60E9 + 167076
22 QuartzCore 0x00000001d5b206f8 3F8EDDC2-623F-301F-BA1D-12976C8A60E9 + 239352
23 CoreFoundation 0x00000001d44be7f4 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 505844
24 CoreFoundation 0x00000001d44dbcd0 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 625872
25 CoreFoundation 0x00000001d44dd8d8 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 633048
26 CoreFoundation 0x00000001d44bf110 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 508176
27 CoreFoundation 0x00000001d44c3eb0 CFRunLoopRunSpecific + 612
28 GraphicsServices 0x000000020e6b9368 GSEventRunModal + 164
29 UIKitCore 0x00000001d69b9668 CF21AD9C-EFBF-3961-A7C0-54BD30CEFEA9 + 3806824
30 UIKitCore 0x00000001d69b92cc UIApplicationMain + 340
31 UnityFramework 0x000000010a9de5d0 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 92
32 MediaPipeUnityPlugin 0x000000010467bccc main + 60
33 dyld 0x00000001f2dbc960 4B042F28-0D14-30EC-A1DE-3DBB10866AD7 + 88416
I20230315 09:11:19.672505 712869248 gl_context.cc:335] GL version: 3.0 (OpenGL ES 3.0 Metal - 99)
I20230315 09:11:19.674860 712869248 gl_context.cc:335] GL version: 3.0 (OpenGL ES 3.0 Metal - 99)
2023-03-15 09:11:19.708985-0700 MediaPipeUnityPlugin[1570:352563] Created TensorFlow Lite delegate for Metal.
INFO: Created TensorFlow Lite delegate for Metal.
2023-03-15 09:11:19.709676-0700 MediaPipeUnityPlugin[1570:352563] Initialized TensorFlow Lite runtime.
INFO: Initialized TensorFlow Lite runtime.
Thread Performance Checker: Thread running at QOS_CLASS_USER_INTERACTIVE waiting on a thread without a QoS class specified. Investigate ways to avoid priority inversions
PID: 1570, TID: 352197
Backtrace
=================================================================
3 UnityFramework 0x000000010b4deb4c _ZN14il2cpp_baselib31Baselib_SystemSemaphore_AcquireENS_30Baselib_SystemSemaphore_HandleE + 28
4 UnityFramework 0x000000010b483764 _ZN6il2cpp8metadata13GenericMethod9GetMethodEPK19Il2CppGenericMethodb + 1184
5 UnityFramework 0x000000010b4b22c8 _ZN6il2cpp2vm14GlobalMetadata25InitializeRuntimeMetadataEPmb + 88
6 UnityFramework 0x000000010b4f142c TextureFrame__cctor_mC113C27C576C2DE7D35745E95E117F822BA292E1 + 72
7 UnityFramework 0x000000010b4c82a0 _ZN6il2cpp2vm7Runtime15InvokeWithThrowEPK10MethodInfoPvPS5_ + 100
8 UnityFramework 0x000000010b4c80e8 _ZN6il2cpp2vm7Runtime6InvokeEPK10MethodInfoPvPS5_PP15Il2CppException + 84
9 UnityFramework 0x000000010b4c6624 _ZN6il2cpp2vm7Runtime9ClassInitEP11Il2CppClass + 688
10 UnityFramework 0x000000010b498bbc _ZN6il2cpp2vm6Object16NewAllocSpecificEP11Il2CppClass + 208
11 UnityFramework 0x000000010b4f20a0 TextureFramePool_CreateNewTextureFrame_m66F6CA15FBB52486B5D89CB85A4D8902E5954699 + 116
12 UnityFramework 0x000000010b4f1cac TextureFramePool_TryGetTextureFrame_m146D34CC4EAA18C3B9E4260975AC4578C0C718EF + 260
13 UnityFramework 0x000000010b604884 U3CRunU3Ed__12_MoveNext_m24B9FC7EF7E2B2ABBB0FC20664A3A7DAF87CEF1A_gshared + 588
14 UnityFramework 0x000000010bca5134 SetupCoroutine_InvokeMoveNext_m4C8B79D8A35F69EEECAA16C82793525E74D75CE9 + 204
15 UnityFramework 0x000000010b4c82a0 _ZN6il2cpp2vm7Runtime15InvokeWithThrowEPK10MethodInfoPvPS5_ + 100
16 UnityFramework 0x000000010b4c80e8 _ZN6il2cpp2vm7Runtime6InvokeEPK10MethodInfoPvPS5_PP15Il2CppException + 84
17 UnityFramework 0x000000010ac74528 _Z23scripting_method_invoke18ScriptingMethodPtr18ScriptingObjectPtrR18ScriptingArgumentsP21ScriptingExceptionPtrb + 112
18 UnityFramework 0x000000010ac80134 _ZN19ScriptingInvocation6InvokeEP21ScriptingExceptionPtrb + 120
19 UnityFramework 0x000000010ac8ccf4 _ZN9Coroutine14InvokeMoveNextEP21ScriptingExceptionPtr + 168
20 UnityFramework 0x000000010ac8c8a8 _ZN9Coroutine3RunEPb + 52
21 UnityFramework 0x000000010ab187d8 _ZN18DelayedCallManager6UpdateEi + 536
22 UnityFramework 0x000000010abb0288 _Z17ExecutePlayerLoopP22NativePlayerLoopSystem + 100
23 UnityFramework 0x000000010abb02c8 _Z17ExecutePlayerLoopP22NativePlayerLoopSystem + 164
24 UnityFramework 0x000000010abb0524 _Z10PlayerLoopv + 272
25 UnityFramework 0x000000010b00d694 _ZL19UnityPlayerLoopImplb + 112
26 UnityFramework 0x000000010a9dea9c -[UnityAppController(Rendering) repaint] + 84
27 UnityFramework 0x000000010a9dea2c -[UnityAppController(Rendering) repaintDisplayLink] + 76
28 QuartzCore 0x00000001d5b0eca4 3F8EDDC2-623F-301F-BA1D-12976C8A60E9 + 167076
29 QuartzCore 0x00000001d5b206f8 3F8EDDC2-623F-301F-BA1D-12976C8A60E9 + 239352
30 CoreFoundation 0x00000001d44be7f4 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 505844
31 CoreFoundation 0x00000001d44dbcd0 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 625872
32 CoreFoundation 0x00000001d44dd8d8 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 633048
33 CoreFoundation 0x00000001d44bf110 42CCFC7B-FF32-3D25-8F01-CCB2AD843A8B + 508176
34 CoreFoundation 0x00000001d44c3eb0 CFRunLoopRunSpecific + 612
35 GraphicsServices 0x000000020e6b9368 GSEventRunModal + 164
36 UIKitCore 0x00000001d69b9668 CF21AD9C-EFBF-3961-A7C0-54BD30CEFEA9 + 3806824
37 UIKitCore 0x00000001d69b92cc UIApplicationMain + 340
38 UnityFramework 0x000000010a9de5d0 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 92
39 MediaPipeUnityPlugin 0x000000010467bccc main + 60
40 dyld 0x00000001f2dbc960 4B042F28-0D14-30EC-A1DE-3DBB10866AD7 + 88416
2023-03-15 09:11:19.781179-0700 MediaPipeUnityPlugin[1570:352564] [Metal Compiler Warning] Warning: Compilation succeeded with:
program_source:16:24: warning: writable resources in non-void vertex function
vertex TextureVertex vertexShader(
^
program_source:18:22: note: writable buffer defined here
device float4* tex_coords [[buffer(1)]],
^
2023-03-15 09:11:20.715013-0700 MediaPipeUnityPlugin[1570:352565] [Metal Compiler Warning] Warning: Compilation succeeded with:
program_source:25:7: warning: unused variable 'apply_sigmoid'
int apply_sigmoid = int(1);
^
program_source:26:7: warning: unused variable 'apply_clipping_thresh'
int apply_clipping_thresh = int(1);
^
program_source:27:9: warning: unused variable 'clipping_thresh'
float clipping_thresh = float(100);
^
2023-03-15 09:11:21.223426-0700 MediaPipeUnityPlugin[1570:352567] [Metal Compiler Warning] Warning: Compilation succeeded with:
program_source:16:24: warning: writable resources in non-void vertex function
vertex TextureVertex vertexShader(
^
program_source:18:22: note: writable buffer defined here
device float4* tex_coords [[buffer(1)]],
^
-> applicationWillResignActive()
-> applicationDidEnterBackground()
2023-03-15 09:11:30.994923-0700 MediaPipeUnityPlugin[1570:352197] [SceneConfiguration] Info.plist contained no UIScene configuration dictionary (looking for configuration named "(no name)")
-> applicationWillTerminate()
Setting up 1 worker threads for Enlighten.
Message from debugger: Terminated due to signal 9
Screenshot/Video
No response
Additional Context
No response
Sorry, I'm not sure what the problem is. It seems to me that your debugger was just killed by SIGKILL since you killed the app.
Sorry, I'm not sure what the problem is. It seems to me that your debugger was just killed by SIGKILL since you killed the app.
Yes. Isn't this a problem that it didn't shut down without kill signal? I tested sample app on test flight and it detected app crash.

Will you share the video?
I tested sample app on test flight and it detected app crash.
Is this the same problem? After reading the description, I thought you killed the app.
After successfully starting app, I am swiping from the bottom of iPhone and close app by swiping it up.
is video. Sadly I can't download crash report file from appstoreconnect. Tried few browsers and link just doesn't work. What do you think? Visually there is no issue at all but I suppose detecting it as crash is not good thing.
https://user-images.githubusercontent.com/22025896/225699281-bd527f16-5992-48a3-899d-1bb7b82bc376.mp4
Sadly I can't download crash report file from appstoreconnect.
If you can reproduce the error, maybe you can access the crash report from Settings > Privacy > Analytics > Analytics Data or so (please google it).
Maybe some process is not shut down gracefully (e.g. some OnDestroy blocks).
By the way, can this issue be reproduced when the app is started by Xcode? If not, I'd like you to update the description.
Hello. I updated logs in the way you suggested. The original extension was ips. MediaPipeUnityPlugin-2023-03-17-180428.log
When I am launching from Xcode or compiling into my phone there is no such crash window. But there is info about terminated signal 9 in xcode debugger. To see crash window I need run it from the TestFlight.
I confirmed that I could reproduce this issue with my iPad. Maybe some resources are not released properly.
Okey. Will you be fixing that?
PR is welcome, but I'm not planning to investigate the cause and fix it. The sample app is provided for developers to check how the plugin works, and I don't consider this bug fatal from that point of view.
Please let me know if this bug is unavoidable as long as we use this plugin. In that case, I think this bug is rather critical.
I would not see this as error in sample app but rather in plugin. Sample app is just way to demonstrate it. I have this issue also with mine app. I would appreciate if that can be fixed.
Will you share the minimum code to reproduce the issue?
For example, if the Hello world sample has the same issue, then probably the plugin cannot be finished correctly (and it must be a plugin's problem). Otherwise, it may be simply because the sample app and your app have the same problem.
I tried Hello Word and I did not notice this problem. Yes, I think this is something related to sample app and mine app (that copies a lot from sample app) but they simply have specific test case that is causing the plugin to cause issue. Don't have evidence however :) I was trying commenting some parts of the sample code and in some cases it was resolving the issue - but then detection didn't work at all :)
For example if I commented this code it was shutting down correctly but if I allowed for few loops it was not https://github.com/homuler/MediaPipeUnityPlugin/blob/master/Assets/MediaPipeUnity/Samples/Common/Scripts/ImageSourceSolution.cs#L88
I still hope you can take look into that problem :)
@homuler it doesn't happen in Sync mode. will that help?
I have commented this line and also shut down is without issues. I can see that every dispose function is called so I would assume that something in not released inside compiled code. I'd say this is quite precise place to track the issue. What do you think? https://github.com/homuler/MediaPipeUnityPlugin/blob/master/Assets/MediaPipeUnity/Samples/Common/Scripts/ImageSourceSolution.cs#L103
I don't know. I did a little research but couldn't figure it out.
I'm sorry, but I do not intend to address this issue in the near future, as it would take too much time to investigate compared to the benefits that would be gained by correcting this problem.
Sure thing. Thanks.