MediaPipeUnityPlugin
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How to store the image to compare the detected classification with the actual image correspondence
Plugin Version or Commit ID
v0.16.1
Unity Version
6000.0.26f1
Your Host OS
mac
Target Platform
Android
Description
How to store the image to compare the detected classification with the actual image correspondence
Code to Reproduce the issue
No response
Additional Context
No response
Sorry, I’m not sure what you mean. Could you give a bit more detail?
Sorry, I’m not sure what you mean. Could you give a bit more detail?
I need to store the recognition results along with the original images for easier debugging and issue tracking.
If inference is performed synchronously on every frame (i.e. sync mode in the sample application), the input image corresponding to the inference result is obvious, so I think you can simply write it to a file (If you don't know how to write a Texture2D to a file, please look it up).