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how to use objectTracking with MediaPipeUnityPlugin

Open tisaud opened this issue 1 year ago • 3 comments

Plugin Version or Commit ID

v0.14.4

Unity Version

2022.3.34f

Your Host OS

Windows10 home

Target Platform

UnityEditor, Android

Description

i just want to use Object Tracking without Object Detection,but i cannot find this case in unity examples.Could you share the idea of implementation,thank you

Code to Reproduce the issue

No response

Additional Context

No response

tisaud avatar Jul 01 '24 07:07 tisaud

In order to perform Object Tracking, Object Detection should be necessary first, so I don't understand what is being asked. Could you please explain in more detail?

homuler avatar Jul 01 '24 13:07 homuler

of course!Object Detection should be necessary first,but i Implement object Detection with Another technique(Large models in the cloud),now i can get Initial position with Object Detection results(Cloud) per second,but frequency will update very slowly,so i want to update position with local Object Tracking(with unity mediapipe)Until the next data arrives。

tisaud avatar Jul 02 '24 03:07 tisaud

maybe i know how to Implement my idea,i need design new graph,input :Detections ,output:tracked_Detections,But I'm facing a new problem:Which calculator should I choose?

tisaud avatar Jul 02 '24 09:07 tisaud

I'll close it because the Object Tracking solution is no longer supported officially.

homuler avatar Sep 07 '24 01:09 homuler