Variant9
Variant9
Could be useful: https://github.com/djkaty/Il2CppInspector
If this works out, I could look into doing the same for wasm modules
Needs a better example, I don't know how to reproduce this anymore.
Added a basic version that just resolves the first override. It only applies to getting names, too.
Planning on implementing this on the unity-dll-injection branch.
Not needed yet and pretty invasive, I'll do this later when we're actually trying to perform work on the UI thread.
Here is a minimal Unity game compiled for both x86 and x64 and both normal and BleedingEdge Mono: [on catbox.moe](https://files.catbox.moe/vn8p11.7z), [on filehost.net](https://filehost.net/d4d4876f437175cb), [on filedropper.com](http://www.filedropper.com/3dtestproject)
This is also required to target .NET 6.
on hold until Echo's [emulator v2](https://github.com/Washi1337/Echo/tree/feature/emulator-plus-plus) is merged into master
I have been informed that syscalls from ntdll are annoying, so this may be useful: https://github.com/Dewera/Pluto