hlorus

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I've made a quick test where the workplane is based on a root object. https://user-images.githubusercontent.com/64740362/154031336-9f3d202c-9ab8-4812-b3d7-e960d2efd226.mp4 Might be a good approach however such root objects should be supported for all 3d...

The root is just a regular blender object so you can use native selection and transformation tools.

Looks like it is failing when reloading the scripts... Do you get the error also when the addon registers at startup?

Importlib.reload() was used to support the reload_scripts operator which allows to update the addon while blender is running. This has been changed however and is now done by cleaning sys.modules....

I agree that would be nice, the difficulty is that the workplane would have to reference existing (mesh) geometry and update when it's changed. I haven't yet looked into such...

> Cool. using ![image](https://user-images.githubusercontent.com/507113/153770671-d10c1f34-c175-4c72-9d93-2bf36b966352.png) how do you rotate it to specific dimensions in space? Can you rotate it after the fact, once it's placed? > You can enter exact angles...

> > I agree that would be nice, the difficulty is that the workplane would have to reference existing (mesh) geometry and update when it's changed. > > updating when...

Let's try get that for 1.0!

This is now implemented by exegetor: https://github.com/hlorus/CAD_Sketcher/commit/07362c2affc993c99e873137f88827c3ba1cb3d6

Hey there, Such an integration would be awesome! I'd like to help making that happen. How would such a redesign be, is there something specific you already imagine? I think...