werewolf
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A game engine for running werewolf in a chat client
If the Wolf-cub is killed then the Werewolves get to devour two villagers the next night.
The Leprechaun may redirect Werewolf attacks to an adjacent player.
The Thief can steal someone's role. The Thief should be able to continually swap with a player, even after swapping the first time. If the thief tries to swap with...
The Puppeteer is aligned with the Werewolves and may take control of one player's abilities at night and use them for their own benefit. Think voodoo magic.
Each night the Harlot picks a player to sleep with. If the Harlot is the victim of devouring that night, then the werewolves find them missing from their home. However...
Every night the Piper can charm 2 players. As soon as there's only charmed players left the Piper wins. If infected by the Rabid Wolf he becomes a Werewolf and...
The Deranged Knight is a Loner who's goal is to be the sole surviver. Each night he goes around and kills one player.
The Warlock can curse a player once per night, meaning for the rest of the game they appear to the Seer and other nature-seeing roles as a Werewolf. The Warlock...
The Guardian Angel picks one player at the start. That player cannot die while the Guardian Angel is alive.
The Vigilante can kill one player per night.