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Implement the Piper

Open hjwylde opened this issue 9 years ago • 0 comments

Every night the Piper can charm 2 players. As soon as there's only charmed players left the Piper wins.

If infected by the Rabid Wolf he becomes a Werewolf and his original objective is abandoned.

The Defender doesn't protect against the charm and the Witch cannot heal. Werewolves are not immune to the charm.

Add in a turn for all of the charmed players to wake up to see each other.

hjwylde avatar Jan 21 '16 07:01 hjwylde