ManifoldPlus
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Output Mesh Missing UV Map
Hi @hjwdzh , I'm using this repo to convert a mesh into watertight mesh. I got the watertight mesh following the steps you mentioned. My input mesh contains uv-map but the same is missing the uv-map. Can you please suggest me how to get the output mesh with uv-map? Thanks.
I am encountering a similiar issue when I try to make make models from shapenet sem watertight with your script. It seems that after converting the mesh the texture information is lost. Maybe you can help me out here... Cheers