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A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.

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I was having trouble getting the code to run in the Godot 4 alpha, and since it's not reasonable to start a new issue for that, I was hoping to...

Godot4 array api has changed a lot, and the meaning of `end` param in `slice` method has changed, which is the inclusive index previously and now is the exclusive index,...

This PR updates the library to be compatible with Godot 4, which also fixes issue #5 .