ue4launcher
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Following the instructions, the launcher executes and immediately exits.
Stepping through the code, the project exits out of the main look because the args don't contain "-no-shadow". (App.xml.cs line 44)
I should add that it evokes no error and I never see an interface. I've tried copying the executable into a project and a packaged project into the root of each and no interface shows up when I launch.
The ExecutableFileInfo() static constructor doesn't appear to being called before being accessed in LoadExectuableFiles.
When modifying the code, to ensure that the static member variable ExecutableFiles is populated, I've noticed that the code seems to depend on having a build of the engine inside the project.
project\Engine\Binaries doesn't exist.
I can not start (please give videos
Replace "var rootPath = App.CurrentRootPath" in ExecutableFileInfo.cs like: var rootPath = @"D:\Programs\UE_4.23"
Замените "var rootPath = App.CurrentRootPath" в ExecutableFileInfo.cs, например: var rootPath = @ "D: \ Programs \ UE_4.23"
Hello friend, have you dealt with him? could you write an instruction or video