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High-level emulator for iPhone OS apps. This repo is used for issues, releases and CI. Submit patches at: https://review.gerrithub.io/q/project:hikari-no-yume/touchHLE+status:open

Results 94 touchHLE issues
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For legal reasons, and to avoid bloating this too much, I don't want to include video decoding. But it's unfortunate that apps that want to play video (like Crash Nitro...

emulation quality

There are a lot of things that could be improved about the GLES-1.1-on-GL-2.1 layer we have right now. This issue is about one of the areas that most badly needs...

missing or incomplete iPhone OS API
code quality

touchHLE currently uses static linking for SDL2. The SDL project makes a convincing moral argument that SDL2 shouldn't be statically linked, because that prevents users from running old software with...

new platform support

Something that I see that emulation community doing, specially folks gathering around RetroAchievements, is to even though (obviously) not linking to pirated content etc., they provided hashes of the supported...

I am attempting to build touchHLE from source, on an Aarch64 macOS system, targetting `x86_64-apple-darwin`. It seems to work fine, until it gets to the c++ part – which fails...

new platform support
build issue on supported platform

I'd like to give a suggestion for the future. There is a very nice project called [RetroAchievements](https://retroachievements.org/), it's a community that adds achievements to emulated games - similar to what...

game no work. ![IMG_20240515_050017](https://github.com/touchHLE/touchHLE/assets/149837198/e6f50a1e-4db4-483a-bddb-7ed01a78a339)

"Segmentation fault" occurs during the call to DrawElements() in the nvoglv64.dll Logs when running on the NVIDIA card: ``` touchHLE v0.2.2-40-g8ff3235 — https://touchhle.org/ No app specified, opening app picker. Use...

bug (supported app)
misbehaving third-party tool

I've spotted another regression in the post-Dungeon Hunter nightly builds, this time for Bubble Bash. In version 0.2.2, the game works perfectly with the corrupted graphics from previous versions finally...

usability enhancement
wontfix