touchHLE
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Resident Evil 4 Mobile Edition
Tested versions
- 1.00.00
Known issues
- Reloading by using the accelerometer doesn't work
- Doesn't play video cutscenes
Screenshots
I've noticed a couple of issues on Android. Firstly, whenever a use prompt appears (Open Door, Raise Ladder etc) a big chunk of geometry disappears, though reappears when the prompt leaves.
Also, the accelerometer doesn't seem to work, as even on the highest shake sensitivity I can't reload by shaking my phone.
Apologies for possibly nagging on both of your PRs, it's fantastic work overall I just thought I'd point out some issues I've had
I've been playing on Android and I haven't seen this issue before. Considering you also had the other issue with the RE Degeneration splash screen which i couldn't replicate, couldn't be an issue on your Android version? Please provide more details about the device you're using.
About reloading, i have my suspicion that is related to the issue #151 as I can't reload on my phone either.
Of course. I'm using a Samsung Galaxy A42 with an Adreno GPU running Android 12.
I'm unsure regarding the accelerometer. I currently have 3 different apks of TouchHLE saved (one for your RE4 PR, one for your Degeneration PR, and one for the trunk) and on the latter 2 the accelerometer works perfectly on any game that uses it, whereas on the apk for the RE4 PR it doesn't, even for games like CNK3D where it works great on the other builds
Leon seems to have stopped existing as of this newest build, though his gun is still present.
Also it may be that the disappearing graphics I mentioned earlier could be an issue with Adreno GPUs rather than an issue with your PR
Leon seems to have stopped existing as of this newest build, though his gun is still present.
Try again with the latest build
Can confirm Leon is back
could u comebine both resident evil 4 and Degeneration into one workflow
Although the accelerometer bug was fixed as of a few commits ago, it still doesn't seem to work on the latest build of your PR
Here is a slightly playable controller mapping for anyone interested (use UI layout 1):
jp.co.capcom.res4: --landscape-left --button-to-touch=DPadUp,72,198 --button-to-touch=DPadDown,72,292 --button-to-touch=DPadLeft,24,246 --button-to-touch=DPadRight,120,246 --button-to-touch=X,440,210 --button-to-touch=LeftShoulder,405,280 --button-to-touch=A,370,210 --button-to-touch=B,440,140 --button-to-touch=Y,370,140
This branch is now merged with trunk 🎉