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TCP Server/Client Communication and RMI Framework

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Does your reconnection mechanism reconnect at intervals specified by ReConnectCheckPeriod and not only if the client loses its connection to the server?Because from the log I printed, it was reconnected...

Is there a possibilty to encrypt the connection like via SSL? As an alternative I can encrypt the message itselfe but I have to change the encryption key from time...

Sometimes following error occurred when the client is disconnected and then reconnected. Error: "The nick '" + userInfo.Nick + "' is being used by another user. Please select another one....

Hey Is it possible to invoke an mehtod on the client side and return the results to the server? That would save me a whole of a lot of work...

can't run on unity. .net 4.5 is version to hight

Hi ~ I had some test with your scs about RMI. The client can request historical data to server then this data size is 13,000 bytes ~ 140,000 bytes almost....

ProtoBuf ?? Hello, i am trying to build the code sample to understand the flow in the library. My Dev Env: OS: Win7 32 Bit OS STUDIO: VS 2010 Am...

Not sure if you are interested in this, in my tests (Windows 8.1/64-bit) TCP connections were around 50% faster which was a bit of a surprise, but this may not...

wontfix
feature request

Hi, First of all, thanks for your great work on the project! I'm having an issue with stress testing, when the clients communicate with the server in a parallel way,...

When a client disconnects whilst waiting in SendMessageAndWaitForResponse then: 1. the client Disconnected event gets fired successfully 2. the messenger continues to wait until the timeout is reached. Can we...

enhancement