RL-Adventure
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batch_size for DQN
Thanks for your codes which work very well. The origin DQN(1.dqn.ipynb) set batch_size=32 which is ineffective on GUP so I changed it to 256. But it's bad performance. Is there any experience in this?
batch_size=32
batch_size=256
Or should I try more experiments with batch_size=256 or try more random seed? Thanks again.