TypeError: pair.collision.edge is undefined, can't access property "position" of it
When colliding with certain tiles (currently, just "L shaped collision" ones), the game is frozen, and an error is thrown in the console: TypeError: pair.collision.edge is undefined, can't access property "position" of it
Ah interesting, I didn't consider concave tile shapes. That might be the cause of this.
Thanks, I'll look into it when I get the time.
By the way, until then I'd recommend using only convex tile shapes. It's an assumption made by the plugin at the moment, and I should mention that in the readme when it's embellished.
Ah yes, it's not much of a problem (I'm way too early in development to need super accurate collisions anyway). Just let me know if there's anything else you need that'd help work the bug out!
Cheers! If I have any problem reproducing it, I'll mention so here. :+1: