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Automatically set colliding tiles for Tilemaps

Open hexus opened this issue 8 years ago • 0 comments

Having to work out the numbers for map.setCollisionBetween() is a bit of a pain, so it would be great if the plugin could set this on the map objects itself. It makes the API even friendlier.

I've also noticed that internal edges on tile objects (collideUp, etc) don't get flagged correctly if map.setCollisionBetween() is called after creating layers. This should be looked into.

Related to #43 and #49.

hexus avatar May 27 '17 12:05 hexus