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Fix a case where a slice in the shader compiler points to undefined memory, causing a panic.

Open msg-programs opened this issue 10 months ago • 0 comments

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See issue #1343 for details. This fix can likely be improved, creating a slice for ever struct member just to access one of them in a loop seems suboptimal (L 2545).

msg-programs avatar Feb 21 '25 18:02 msg-programs