nifskope
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NifSkope is unable to correctly handle various vanilla meshes in the latest release that were previously working as described in #67 and #68. With the variety of games & NIF...
**EDIT:** A human-readable version of the changes can be found here: https://github.com/gavrant/nifskope/releases
Using Jon's Dev 9 recently released. Editing original Oblivion game mesh and got these errors when I saved it: iSourceTexture [5]: Could not find "Pixel Layout" subitem. NiSourceTexture [5]: Could...
I cannot open this file for some reason, it gives me the error: failed to load block number 16 (NiDataStream) previous block was NiMaterialProperty, I am currently using Nifskopes latest...
Dev 8 did not do that.
Yet another low priority issue.
I'm not sure if I'm doing something wrong or it just hasn't been implemented yet, but I'm unable to move or rotate Starfield BSGeometry nodes while scale seems to work.
3d Max has support for glTF Material & Exporter (What's New in 3ds Max 2023). [3D Max 2023 glTF](https://help.autodesk.com/view/3DSMAX/2023/ENU/?guid=GUID-EFBB037D-C4EB-42D2-9CE1-30FCAD483C31)
Even using the large icons option, they are still rather small on my screen. My screen resolution is 3840 x 2160 and I am using Windows' scaling option to scale...
There seems to be an issue when saving a human skeleton. any change won't show in game (eg scale, rotation or translation of NiNode bones). i suspect this is because...