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NifSkope Not linking BSShaderTextureSet to respective BSLightingShaderProperty on Load
When opening a .nif
from Fallout76 in NifSkope and saving the .nif
without making any adjustments, it seems to be changing a byte of data towards the end of the file from a 01
to a 02
or a 03
, this seems to be causing issues with collisions in the game where props can no longer be interacted with.