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Add Blueprint support for Nakama.

Open mofirouz opened this issue 6 years ago • 6 comments

To be able to publish to the Unreal Marketplace, we need to have Blueprint support.

mofirouz avatar Feb 20 '19 16:02 mofirouz

I assume you mean for Nakama 2 since the old nakama-unreal code does support blueprint?

Renanse avatar Feb 20 '19 17:02 Renanse

@Renanse correct. We have an updated C++ client that's in early access for Nakama 2 :)

AlimJaffer avatar Feb 20 '19 17:02 AlimJaffer

I would like to echo support for this. +1 for blueprints support in Nakama 2 :)

HeadClot avatar May 03 '19 05:05 HeadClot

Is this being worked on?

ghost avatar Aug 25 '20 00:08 ghost

@RyanJEC this is not being actively worked on, but it is something we would like to support in the future.

lugehorsam avatar Aug 25 '20 14:08 lugehorsam

If it helps I've made a small blueprint plugin for Nakama. It's fairly limited and untested, but I intend to add more functions slowly and polish it up as I go. It may not be the best example to build off since it's more of a proof of concept than anything else, but it should work as a stop-gap for users who are getting started, or who want to use it in game jams and the like.

DeoVolenteGames avatar Feb 21 '21 23:02 DeoVolenteGames

This has now been added in the latest release.

lugehorsam avatar Sep 21 '22 15:09 lugehorsam