nakama-unreal
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Add Blueprint support for Nakama.
To be able to publish to the Unreal Marketplace, we need to have Blueprint support.
I assume you mean for Nakama 2 since the old nakama-unreal code does support blueprint?
@Renanse correct. We have an updated C++ client that's in early access for Nakama 2 :)
I would like to echo support for this. +1 for blueprints support in Nakama 2 :)
Is this being worked on?
@RyanJEC this is not being actively worked on, but it is something we would like to support in the future.
If it helps I've made a small blueprint plugin for Nakama. It's fairly limited and untested, but I intend to add more functions slowly and polish it up as I go. It may not be the best example to build off since it's more of a proof of concept than anything else, but it should work as a stop-gap for users who are getting started, or who want to use it in game jams and the like.
This has now been added in the latest release.