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"Fish Game" for Macroquad is an online multiplayer game, created as a demonstration of Nakama, an open-source scalable game server, using Rust-lang and the Macroquad game engine.

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Basically I can’t build or run the game but somehow I can run it on the web, plz help me I’ve tried to fix it for an entire day and...

the pre-compiled web build that comes in the web folder works fine but when i generate my own HTML5 build and i click on "quick game" it doesnt connect I...

Hello, I would like to change the networking from master-client-authoritative to server-authoritative. I would appreciate any advice on how to go about this, thank you.

[Original spec](https://gist.github.com/alec-deason/2a0c47e33a499a7a2b49c6a7b9819b6a) This implements a modding system that is adequate to handle the existing weapons (along with similar things) and which should be reasonably easy to extend to more exotic...

I just tried: ``` cargo run --release ``` and ``` cargo build --release ./target/release/fishgame ``` Then clicked on "quick game" and it just sits there saying "connecting..." Any suggestions.

Increase token expiry to 7 days to avoid network requests failing after 60 seconds.

any ideas? thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: Json Deserialize error: Enum not defined Point, line:1 col:51', src\main.rs:140:62 let hit_fxses = EmittersCache::new(nanoserde::DeJson::deserialize_json(HIT_FX).unwrap()); under [dependencies] i have:...

I cant connect to the latest version of nakama server. Has this been updated?