XenonRecomp
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Request for Pre-Compiled Binaries for Windows
Hi!
I'm trying to use XenonRecomp, but I'm having trouble building the project from source. Could you please provide pre-compiled binaries for Windows? This would make it much easier for users like me to get started without dealing with CMake and build issues.
Thanks in advance!
#21 is not merged yet, so here's a quote.
Windows (MSYS2)
Alternatively, you can install MSYS2 and use the "MSYS2 CLANG64" environment to build the project.
First, you need to install the necessary packages (mingw-w64-clang-x86_64-cmake, mingw-w64-clang-x86_64-libc++, mingw-w64-clang-x86_64-clang and mingw-w64-clang-x86_64-ninja) with "pacman -S <package_name>".
Then, you can head into the cloned repo's directory (you can access your C drive by going into the /c folder inside of MSYS2), and execute the command "cmake -DCMAKE_BUILD_TYPE=Debug .", which will generate a build.ninja file for the project.
Finally, run the ninja command, and you should end up with compiled executables. Attempting to launch them will tell you about a missing libc++.dll file, which you can copy to your executable folder with the "cp /clang64/bin/libc++.dll ." command.
Hi!
I'm trying to use XenonRecomp, but I'm having trouble building the project from source. Could you please provide pre-compiled binaries for Windows? This would make it much easier for users like me to get started without dealing with CMake and build issues.
Thanks in advance!
-
install visual studio
-
while installing make sure you check the box for desktop development for C++ and on the right side of the installer check everything (don't really need to i dont think but i did just to make sure i had everything)
-
after installation open visual studio
-
when it asks what you want to open just open a local folder and select the root location for xenonrecomp
-
when its done doing what it needs to go to build > build all and itll build everything
Hi! I'm trying to use XenonRecomp, but I'm having trouble building the project from source. Could you please provide pre-compiled binaries for Windows? This would make it much easier for users like me to get started without dealing with CMake and build issues. Thanks in advance!
- install visual studio
- while installing make sure you check the box for desktop development for C++ and on the right side of the installer check everything (don't really need to i dont think but i did just to make sure i had everything)
- after installation open visual studio
- when it asks what you want to open just open a local folder and select the root location for xenonrecomp
- when its done doing what it needs to go to build > build all and itll build everything
I don't understand the thumbdowns , if you are unable to compile the project , you are unable to port a game even with these tools provided to you , sorry but it's literally a skill issue
I have a build I could provide you with, but I would much rather guide / aid you in compiling it yourself. Whatever you decide, I will respect, so, feel free to get in touch :)
Hi! I'm trying to use XenonRecomp, but I'm having trouble building the project from source. Could you please provide pre-compiled binaries for Windows? This would make it much easier for users like me to get started without dealing with CMake and build issues. Thanks in advance!
- install visual studio
- while installing make sure you check the box for desktop development for C++ and on the right side of the installer check everything (don't really need to i dont think but i did just to make sure i had everything)
- after installation open visual studio
- when it asks what you want to open just open a local folder and select the root location for xenonrecomp
- when its done doing what it needs to go to build > build all and itll build everything
mine gets stuck in collecting data when i do so