sonic 06 XenonRecomp help
i did the step where you use xenonanalyse to generate a toml file. but i need help with creating the config file and with switch tables here is the thing generated by xenonanalyse if you need a reference:
i dont know what to do next and i am very new to recompilation.
Use example config.toml:https://github.com/hedge-dev/UnleashedRecomp/blob/main/UnleashedRecompLib/config/SWA.toml (just copy it) and change values to yours. switch table - the toml file, which you've got from XenonAnalyse. You can also check my guide: https://github.com/hedge-dev/XenonRecomp/discussions/149(I'm also working on guide-video)
but what values am i changing?
I'm working on recompiling 06, it runs and almost renders 3d https://github.com/ga2mer/MarathonRecomp
3D is fake, it's just video
I'm working on recompiling 06, it runs and almost renders 3d https://github.com/ga2mer/MarathonRecomp
question. do you need any help with logo design or anything else?
Not at the moment, I'll only start tidying up the project and accept cosmetic things if the project moves beyond the current status
I'm working on recompiling 06, it runs and almost renders 3d https://github.com/ga2mer/MarathonRecomp
3D is fake, it's just video
question how do you compile this with msys2?
Here you can find some tips from other developers of XenonRecomp: https://discord.gg/sJWhUVXw62 https://discord.com/invite/zVVtGbEsCR
Not at the moment, I'll only start tidying up the project and accept cosmetic things if the project moves beyond the current status There are a lot of developers, not only fable: https://discord.com/invite/zVVtGbEsCR
Not at the moment, I'll only start tidying up the project and accept cosmetic things if the project moves beyond the current status
Your project is interesting. I've decompiled (added all PPC and all missing function boundaries). What I should to do next? I tried compiled them by ( "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\Llvm\bin\clang++.exe" out.exe ./ppc/ppc_config.h ./ppc/ppc_context.h ./ppc/ppc_func_mapping.cpp ./ppc/ppc_recomp_shared.h ./ppc/ppc_recomp.*.cpp -std=c++20 -mavx -msse4 -m64 -MP -pthread -march=native
), but it's not work
question how do you compile this with msys2?
What I should to do next?
I don't use Windows and I used UnleashedRecomp as a base, I compiled it, checked that UnleashedRecomp worked, commented out all the Unleashed-dependent code and then just worked on my config until it started to recompile without errors, well I already described my steps in one of the issues
holy shit just play project 06 its the PC Demo thats been mixed with the Xenon Recomp someones already done it