Easier way to switch between Graphics API Render (DirectX 12 to Vulkan) on Windows version
As of v1.0.0: the only way for Windows users to switch between DirectX 12 and Vulkan is to head over to config.toml under the Configuration file, and change this under [Video].
GraphicsAPI = "Auto"
to
GraphicsAPI = "Vulkan"
For those who prefer Vulkan over DirectX 12 on Windows OS, it would be ideal to add the ability to change that within the Graphics Settings in-game.
Where is this setting specifically? I don't have this in my install.
Where is this setting specifically? I don't have this in my install.
depending on your operating system
- Windows: %APPDATA%\UnleashedRecomp\
- Linux: ~/.config/UnleashedRecomp/
then, you can find config.toml file inside. Make sure you already launch the game properly, after installation.
Thank you for mentioning this setting. My system had periodic slowdowns every 2 seconds with DirectX 12 but with Vulkan it runs fine.
Thank you for mentioning this setting. My system had periodic slowdowns every 2 seconds with DirectX 12 but with Vulkan it runs fine.
Although with Vulkan I now have issues that Sonic stops when sliding under obstacles and loses all momentum. I experienced the same issue when running the game on Xenia. I have a Ryzen 5 5500U.
We won't be exposing such a way as discussed in #1660