UnleashedRecomp
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Dash panels appear to be faster at HFR, causing alternate paths to be missed
This could also be influenced by the spline, but it's hard to tell. It may be an issue with either that or the character proxy polling too fast.
https://github.com/user-attachments/assets/2e784879-0369-4d22-a471-7832b69ab7e8
I have the same issue, but it still happens at 60 fps. You don't need to go any higher than that for the inputs to glitch out here.
please notify me when this gets resolved
please notify me when this gets resolved
You can just subscribe to the thread and you'll receive a notification when the issue is closed.