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Changing the API to Vulkan in the config.toml file does not work

Open fishingrosd113 opened this issue 9 months ago • 6 comments

Validation

  • [yes] I have checked the Issues page to see if my problem has already been reported
  • [yes] I have confirmed that this bug does not occur in the original game running on original Xbox 360 hardware

If you have DLC installed, please specify which ones you have.

  • [yes] Apotos & Shamar Adventure Pack
  • [yes] Chun-nan Adventure Pack
  • [yes] Empire City & Adabat Adventure Pack
  • [yes] Holoska Adventure Pack
  • [yes] Mazuri Adventure Pack
  • [yes] Spagonia Adventure Pack

Describe the Bug

The game refuses to change the API to Vulkan even though it's written correctly and saved, it only stays as D3D12. When typing random letters it reverts back to auto, but it does not for Vulkan.

Expected Behavior

For the API to change from Auto/D3D12 to Vulkan

Footage

Image The issue

https://github.com/user-attachments/assets/75fe8981-e82c-4564-b8e6-8866aaafa282 reverts to auto normally, still saying D3D12 after opening afterwards

https://github.com/user-attachments/assets/cdbc57f7-e12a-4090-bd6c-813ec177e907 Changing to Vulkan does nothing, yet when it closes it doesn't revert to auto or D3D12

Specifications

Fill out the following details:

  • CPU: Intel Core
  • GPU: Intel(R) UHD Graphics
  • OS: Windows 11

Additional Context

I had already updated my driver and gotten the recent release this morning and it worked fine, it was on Vulkan and I had no issues, but after I closed it it reverted back to having the flashing lights issues and staying as D3D12 permanently

fishingrosd113 avatar Mar 09 '25 00:03 fishingrosd113

I seem to have the same issue - however, in reverse. If I want to use D3D12 the game stull uses Vulkan.

javierfurus avatar Mar 10 '25 08:03 javierfurus

Tengo el mismo problema, aún no se ha solucionado?

InterZ1 avatar Mar 10 '25 16:03 InterZ1

@InterZ1 Please keep issue discussion to English.

DeaTh-G avatar Mar 10 '25 16:03 DeaTh-G

I have the same problem

InterZ1 avatar Mar 10 '25 16:03 InterZ1

I'm also facing the same issue, and the game crashes in multiple moments when I'm using D3D12

satchimi avatar Mar 11 '25 00:03 satchimi

@fishingrosd113 Please provide your PC specifications according to the template in the bug report issue template.

### Specifications
Fill out the following details:
 - CPU: (e.g. Intel Core [...], AMD Ryzen [...], etc.)
 - GPU: (e.g. NVIDIA GeForce [...], Radeon HD [...], Intel HD [...], etc.)
 - GPU Driver: (e.g NVIDIA driver 545.XX, AMD driver 24.X.X, etc.)
 - OS: (e.g. Windows 10, Windows 11, Linux distro)
 - Version: (e.g. 1.0.0)

Intel Core as described above by your report is not a valid CPU as that's just the brand, we need the full model name.

DeaTh-G avatar Mar 11 '25 04:03 DeaTh-G

Closing due to no response from OP. You can reopen it if the issue hasn't been solved on your end.

DeaTh-G avatar Mar 20 '25 17:03 DeaTh-G