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Intel users need to be auto-switched to Vulkan to work around driver issues.

Open DarioSamo opened this issue 9 months ago • 2 comments

We have confirmation that the latest Intel drivers do not fix the graphical issues present in D3D12 as seen in this thread.

We have no solution at the moment other than working around the graphical glitches somehow by just auto-switching Intel users to Vulkan. The other possibility that remains is that we somehow find a way to work around the graphical issues, if it can be determined what exactly is the problem.

Another possibility that remains is the usage of barriers in D3D12. The issues might be able to be mitigated by enforcing more aggressive barriers.

DarioSamo avatar Mar 08 '25 05:03 DarioSamo

This would probably be for the best. From my personal experience with using Intel iGPU, Vulkan just works better in general on Intel than Direct3D and especially OpenGL which is buggy as hell on Intel. Just make sure your graphics driver is up-to-date cause older Intel drivers are ass.

NicknineTheEagle avatar Mar 09 '25 06:03 NicknineTheEagle

Also if it was an in menu option, that would be great cuz dx12 runs better on my Intel igpu.

D2firegit avatar Mar 11 '25 20:03 D2firegit