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Framerate low for a few seconds with opengl backend
Using a debug build, opt-level=2
on win10 I observe low framerate for the first few ~5 seconds, only when the debug timing view is enabled.
Could you maybe share an SSCCE so I can reproduce the issue?
https://github.com/PvdBerg1998/coffee_issue/
Thanks! I don't seem to be able to reproduce the issue on Linux. I will try Windows 10 tomorrow.