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Trying to test but not sure if I did something wrong.

Open MurkesM opened this issue 1 year ago • 2 comments

I think I followed the how to use instructions correctly. I have a generater, a shader and material. Unity_bKBjFOJyCC The only thing I added to the shader was the distance function that I copied and pasted thats supposed to be the morphing sphere cube on the main page. Unity_x286MtCUls When initially making(exporting) the shader and/or material I get these errors on console. I'm not sure if that's why my cube with the material applied doesn't do anything? Hoping to get some thoughts on this.

Unity_ysPDMrfuQQ Unity_ZogkxhmHo6 Unity_MqI5DNQ1ZW

MurkesM avatar Dec 02 '22 22:12 MurkesM

I noticed these errors on the shader as well. image

MurkesM avatar Dec 08 '22 18:12 MurkesM

Sorry for my late reply.

Could you check these two things?

  1. Common is included in your project
Screen Shot 2022-12-26 at 12 01 34
  1. It looks like you have created a Forward rendering shader, is the rendering setting in your project Forward? (If you are using URP, use that version of the shader set instead).

hecomi avatar Dec 26 '22 03:12 hecomi