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SRP Batcher & URP Usage

Open tunchasan opened this issue 1 year ago • 2 comments

Is it possible to upgrade URaymarching shaders to URP? Also, Are they compatible with SRP Batcher? BlobCharacterShader.zip

tunchasan avatar Jul 07 '22 08:07 tunchasan

Sorry for my late reply.

As for Legacy -> URP, I think DistanceFunction can be ported as is, PostEffect needs to be modified a bit since the type of PostEffectOutput is changed (SurfaceOutputStandard to SurfaceData).

SRP Batcher is not yet supported.

hecomi avatar Jul 30 '22 10:07 hecomi

Okay. I'll check that. Thank you very much :)

tunchasan avatar Aug 09 '22 04:08 tunchasan