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Multiple Monitor Roundly - different results editor player vs standalone app

Open andrefonte opened this issue 3 years ago • 1 comments

Hello @hecomi ,

First of all, thanks for the Unity plugin you created, it is awesome. I am trying to use the Multiple monitors roundly sample, but for some reason, I am getting different results when running with Unity Editor vs building and running a standalone app. Here are the screenshots: Unity player Unity standalone app

I've tried to debug and understand what's going on - mainly on uDesktopDuplication\Examples\Scripts\MultipleMonitorRoundLayouter.cs script, but didn't find the root cause. Could you check it?

Thanks, Andre

andrefonte avatar Apr 05 '21 18:04 andrefonte

I had same question. anyone can address?

ysyyork avatar Jan 19 '23 08:01 ysyyork