uDesktopDuplication
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Multiple Monitor Roundly - different results editor player vs standalone app
Hello @hecomi ,
First of all, thanks for the Unity plugin you created, it is awesome. I am trying to use the Multiple monitors roundly sample, but for some reason, I am getting different results when running with Unity Editor vs building and running a standalone app. Here are the screenshots:
I've tried to debug and understand what's going on - mainly on uDesktopDuplication\Examples\Scripts\MultipleMonitorRoundLayouter.cs script, but didn't find the root cause. Could you check it?
Thanks, Andre
I had same question. anyone can address?