Chris Heyes
Chris Heyes
On Windows 11: ``` PS C:\Users\rumco\Desktop\zig-gamedev\libs\zphysics> zig build -Dtarget=x86_64-windows-msvc install └─ install zphysics-tests └─ zig test zphysics-tests Debug x86_64-windows-msvc └─ zig build-lib joltc Debug x86_64-windows-msvc failure error: error: unable to...
allows user to keep resource cleanup out of measured function
See the comments here: https://github.com/hazeycode/zig-objcrt/blob/e22673e3027d23a7df84cb110568be2fd3f22848/src/message.zig#L24
More API coverage and additions to `defineAndRegisterClass` is required to be able to declare that Classes conform to protocols
It's not currently possible to extend classes existing using Categories
Upgrade player and enemy sprites to 2bpp. Sprites may need to be scaled up slightly increased to increase pixel count % fidelity of sprites.
Fire sprites should be animated to give bettter impression of fire
Replace "Escape Guldur" text on title screen with stylized bitmap logo