unity-reference-checker
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A Unity3D plugin for checking unassigned references in MonoBehaviours at compile time, across scenes.
I get this error after finishing compile code on Unity 2018.2.21f1: InvalidOperationException: Calling OpenScene Raisefrom assembly reloading callbacks are not supported. UnityEditor.SceneManagement.EditorSceneManager.OpenScene (System.String scenePath, UnityEditor.SceneManagement.OpenSceneMode mode) in :0 UnityEditor.SceneManagement.EditorSceneManager.OpenScene (System.String...
What version of Unity are you using? When I open this in 2017.3.1f1, it asks to make the API update: ``` private static void BuildAndPrintLog(Component c, FieldInfo info) { string...
Would rather use `[RefCheck]` as a whitelist instead of `[IgnoreRefChecker]`.