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I found this site - https://iohk.io/ have an animation in Canvas. Found a js file GPU-Fluid-1.3.js. But cannot find how to activate/link the animation on the canvas. Tried to run...

D:\GPU-Fluid-Experiments-snow>haxelib run flow run flow build --log 1 D:\Haxe\haxe\lib\snow/git/snow/api/buffers/ArrayBufferView.hx:9: characters 4-26 : You cannot access the cpp package while targeting cross (for cpp.NativeArray) D:\Haxe\haxe\lib\snow/git/snow/api/buffers/Uint8Array.hx:53: characters 11-43 : referenced here D:\Haxe\haxe\lib\snow/git/snow/types/Types.hx:4:...

If you start with a small screen and stretch it out larger it gets really pixelated.

I followed the directions on the snow branch and now I get this message: `/usr/lib/haxe/lib/gltoolbox/git/gltoolbox/GeometryTools.hx:78: characters 56-64 : Array should be Int /usr/lib/haxe/lib/gltoolbox/git/gltoolbox/GeometryTools.hx:78: characters 56-64 : For function argument '_elements'...

Hi! I really appreciate your work, I am not a javascript pro so I just want you to tell me how to change the color of the particules and where...

I am not sure if it is isolated to the web version, but after leaving the simulation running for a long period of time, there are far fewer particles than...

I followed the instructions, it failed to compile with: C:\dvx\GPU-Fluid-Experiments>aether test html5 C:/HaxeToolkit/haxe/lib/gltoolbox/git/gltoolbox/render/RenderTarget.hx:6: characters 7-36 : Class not found : lime.graphics.opengl.GLBuffer

- added viscious diffusion stage and shader - added GUI to set viscosity code compiles and runs OK, but simulation doesn't look OK so far