sharded-slab
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consider adding a `Guard` method to clear/remove the entry
Since a guard has a reference to the slab and knows the index of the entry, it should be possible to add a method to mark the entry to be cleared. This would drop the guard, since the entry may no longer be accessible. This could be a little more ergonomic than having to call the clear
/remove
method on the Slab
/Pool
in some cases.
Short of adding such a method, could the guards at least expose a getter method for the slab/pool (currently I'm wrapping it up together with a reference thereto in a newtype, which is just needlessly wasteful)?