PhysicsMod
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[INCOMPATIBILITY / FEATURE REQUEST] Sodium/Embeddium Dynamic Lights support.
Describe the bug When the Sodium/Embeddium Dynamic Lights Mod is installed along with Physics Mod, dynamic blocks (like doors and trapdoors) as well as the particles added by Physics Mod will ignore the light emitted from handheld items as long as said dynamic blocks remain "unupdated" (forgive me for the poor explanation but it's like 3 am for me rn lol) The screenshots provided below should help in understanding.
Screenshots
Approaching a door with a light emitting handheld item in a poorly lit environment:
The same door after opening and closing it, while still holding a light emitting handheld item, causing it to "update":
Same issue with particles:
Additional Information I think the cogwheels and certain other things from the Create mod are also affected.
Minecraft Version: 1.21.1 NeoForge (Using official Sodium port) Physics Mod Version: v172a