PhysicsMod
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Compatibility/Enhancement: Issue with Terralith Biome Particles and "serverBlockPhysicsParticles" Setting
Because the particles from fall damage and the "falling sand particles" are both "serverBlockPhysicsParticles" they cannot be toggled separately. This leads to unwanted particle Effects that feel out of place and damage the immersion in the context of Terraliths biome ambient particles.
Is there a way to get the sprinting particles and fall damage particles under one setting and leave the "falling... particles" out?
I came across this Issue in the biome "terralith:ancient_sands"
In the ancient_sands.json I found that the following particles are present:
"particle": {
"options": {
"type": "minecraft:falling_dust",
"value": {
"Name": "minecraft:sand",
"Properties": {}
}
},
"probability": 0.005
},
With "serverBlockPhysicsParticles" on:
With "serverBlockPhysicsParticles" off:
Minecraft Version: 1.20.1 Physics Mod Version: v171-fabric and earlier