PhysicsMod icon indicating copy to clipboard operation
PhysicsMod copied to clipboard

Compatibility/Enhancement: Issue with Terralith Biome Particles and "serverBlockPhysicsParticles" Setting

Open LeGerbi opened this issue 1 year ago • 0 comments

Because the particles from fall damage and the "falling sand particles" are both "serverBlockPhysicsParticles" they cannot be toggled separately. This leads to unwanted particle Effects that feel out of place and damage the immersion in the context of Terraliths biome ambient particles.

Is there a way to get the sprinting particles and fall damage particles under one setting and leave the "falling... particles" out?

I came across this Issue in the biome "terralith:ancient_sands"

In the ancient_sands.json I found that the following particles are present:

"particle": {
    "options": {
        "type": "minecraft:falling_dust",
        "value": {
            "Name": "minecraft:sand",
            "Properties": {}
        }
    },
    "probability": 0.005
},

With "serverBlockPhysicsParticles" on: 2024-08-08_21 16 00

With "serverBlockPhysicsParticles" off: 2024-08-08_21 19 53

Minecraft Version: 1.20.1 Physics Mod Version: v171-fabric and earlier

LeGerbi avatar Aug 08 '24 19:08 LeGerbi