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Trapdoors' break particles appear abnormaly when piston push or pull them

Open NoNameTeam-NoNamer opened this issue 1 year ago • 2 comments

Describe the bug Trapdoors' break particles appear abnormaly when piston push or pull them.If this BUG don't fix, game maybe crash when you enter a server or world that has many redstone machine because system calculate too many physical entities.

To Reproduce Put a piston(sticky or normal) on the ground(in all direction this can appear),then put a trapdoor(wooden or iron all can reproduce this BUG) on the face of the piston,then active the piston.This BUG will reproduce.when the piston unactive,it reproduce again!

Screenshots

https://github.com/haubna/PhysicsMod/assets/157032812/28654426-3233-4601-9452-94cead09e798

image

Minecraft Version: 1.20.4 Physics Mod Version: 3.0.13(v167,latest)

NoNameTeam-NoNamer avatar Feb 16 '24 00:02 NoNameTeam-NoNamer

It's very serious =(

NoNameTeam-NoNamer avatar Feb 16 '24 00:02 NoNameTeam-NoNamer

This is not fixable since trapdoors are dynamic blocks. If you don't want that to happen you will need to remove them from the dynamic block list.

haubna avatar Feb 16 '24 09:02 haubna