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Any explanation about how to transform the 3D hand joints to the required rotation?

Open wang5348 opened this issue 1 year ago • 0 comments

If I have use a Leap Motion to collect the 3D coordinate of the hand joints and I want to transform them to the pose parameters of MANO to generate the hand mesh, what should I do? Is there any explanation about that? Thanks!

wang5348 avatar Aug 27 '24 18:08 wang5348