wreq
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What is Network.Wreq.Cache?
I was looking into adding a cache to my feed fetcher toy project and found that there is already something called Cache in wreq. But I have no idea what it is for, how to use it and whether it is ready to be used.
It seems to be it was meant to be a caching system, but never really finished (it's in the TODO list). From the code it looks that it's not ready to be used at all.
From the code it also looks that it would only serve as an in-memory cache and not be meant for persistent storage as what I had in mind. Maybe it would be better to remove or hide the code to not confuse others?
Thank you!