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Cracking Speed never uptaded and is 0.0 H/s

Open mrousse83 opened this issue 6 years ago • 9 comments

Hello,

I use Ubuntu 16.04 and the last github : https://github.com/hashview/hashview.git

I have a problem, "cracking speed" is never updated and value is all time 0.0 H/s :

capture

In the console view, i have : "10:12:02 hashcat-worker.1 | Speed.#1.........: 2136.1 MH/s (11.40ms) @ Accel:128 Loops:32 Thr:1024 Vec:1"

capture

Do you know how i can fix that ?

Thanks, Mathieu

mrousse83 avatar Sep 30 '18 08:09 mrousse83

Hum...

New installation, same problem. And found hash not updated too (see yellow in picture).

capture

It's a bug or i have a problem with my installation ?

Thanks, Regards.

mrousse83 avatar Oct 20 '18 15:10 mrousse83

I tried again from scratch and it's working:

image

What is your ruby version? Remove and try v0.7.4-beta branch with ruby 2.4.4

I-Iugo avatar Oct 22 '18 15:10 I-Iugo

Hello,

I used "ruby-2.2.2" with v0.7.3.

Thanks, Regards.

mrousse83 avatar Oct 22 '18 16:10 mrousse83

Hello :)

Ok remove and test with ruby 2.4.4 and v0.7.4-beta (I sent a lot of fix on it), and tell me if you still have the same problem.

Regards.

I-Iugo avatar Oct 22 '18 16:10 I-Iugo

Hello,

I have the same problem, cracking speed is 0.0 H/s.

Thanks, Regards. capture

mrousse83 avatar Oct 22 '18 17:10 mrousse83

I've run into similar issues with this. Are you using a single or multiple agents? with hashview stopped, is hashcat still running (i.e. via ps)

i128 avatar Nov 19 '18 15:11 i128

I'am using a single agent. I have uninstalled this tool, i can't test anymore. Sorry.

mrousse83 avatar Nov 19 '18 18:11 mrousse83

I'm looking into this issue as well. Single local agent but 4 GPUs, is it not able to sum them together?

I found this stdout parser which is looking for Speed.Dev and then is later ingested here.

if item.to_s =~ /Speed Dev #/

I think it's looking for the lines below but I'm using hashcat v5.1. Looks like it should be Speed.#* and it's already converted to human readable format in MH/s so I'm not sure what the conversion lines are for.

image

BenKettlewell avatar Dec 22 '18 05:12 BenKettlewell

Yup! I just ran into this recently too. I have some code to fix it. It's just not committed yet. Hopefully will get to it soon.

On Fri, Dec 21, 2018, 11:19 PM BenKettlewell <[email protected] wrote:

I'm looking into this issue as well. Single local agent but 4 GPUs, is it not able to sum them together?

I found this stdout parser https://github.com/hashview/hashview/blob/1d4dce6f3d9cbb7056f829f84b7c6283a878ea6e/helpers/hc_stdout_parser.rb#L17 which is looking for Speed.Dev and then is later ingested here https://github.com/hashview/hashview/blob/2f9e3dd97ccd6e6f1ea2fb129ef322bf2b122883/routes/api.rb#L310 .

if item.to_s =~ /Speed Dev #/

I think it's looking for the lines below but I'm using hashcat v5.1. Looks like it should be Speed.#* and it's already converted to human readable format in MH/s so I'm not sure what the conversion lines are for.

[image: image] https://user-images.githubusercontent.com/7477112/50370938-84d68d80-0565-11e9-973e-ca1030337d1c.png

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i128 avatar Dec 22 '18 05:12 i128