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[Feature Request] Seamless pattern on cylindric shapes.

Open 10bn opened this issue 2 years ago • 4 comments

I would like to express my appreciation for the effort put into this plugin. As a suggestion, I would propose the inclusion of a feature that enables the user to seamlessly apply a Voronoi pattern to a cylindrical shape, eliminating any visible seams at the start and end points of the 2D Sketch.

Example of the seam I'd like to avoid:

Screenshot 2023-01-17 at 11 22 54

10bn avatar Jan 17 '23 10:01 10bn

I would like to second this one, a seamless cylinder Voronoi pattern would be incredibly helpful

caroliner99 avatar Feb 28 '23 19:02 caroliner99

Ah, interesting. As a workaround, would it be possible to edit the generated Voroni sketch and move the cells that are near the "seam" so that the seam is less apparent? Also, how are you wrapping the pattern? Using the Sheet Metal folding functionality?

hanskellner avatar Mar 05 '23 21:03 hanskellner

Ah, interesting. As a workaround, would it be possible to edit the generated Voroni sketch and move the cells that are near the "seam" so that the seam is less apparent? Also, how are you wrapping the pattern? Using the Sheet Metal folding functionality?

I used the embossed feature in the solid modeling area. Your suggested workaround is something I've been doing already however when you have a lot of voronois this becomes quite a mess. I'd highly appreciate this feature being added. :)

10bn avatar Mar 12 '23 23:03 10bn

first of all: GREAT WORK @hanskellner . THANK YOU!

i would like this possibility als well. i already tried this manual workaroud as a firsth thought. but it is not only al lot of work. it is alsways obvious, that there is a distortion in the pattern, as the rest fits so well together. especailly when one use large gaps and small distances between those.

additionally it would be nice to have the ability to appy it around edges, like this one - no idea how that was generated. the fusion file published there does only show a mesh inserted. just mentioning it here. i'm sure this would be way more complicated.

domi-a avatar Oct 14 '23 08:10 domi-a