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Wrong/broken Changelog: Kill Detection

Open Thunderblade73 opened this issue 1 year ago • 9 comments

This Pr will add the possibility to recognize if the player has Kill-credit at a Mob. Limitations: If the Player is not under the top 5 damage Dealer the Feature will break

Currently working: melee Hit detection and the recognition when a mob in the Hit-List dies

There is a lot of work ahead 😔

Thunderblade73 avatar Sep 30 '23 19:09 Thunderblade73

This pull request has conflicts with the base branch. Please resolve those so we can evaluate the pull request.

github-actions[bot] avatar Oct 29 '23 22:10 github-actions[bot]

Conflicts have been resolved! 🎉 A maintainer will review the pull request shortly.

github-actions[bot] avatar Oct 30 '23 19:10 github-actions[bot]

This pull request has conflicts with the base branch. Please resolve those so we can evaluate the pull request.

github-actions[bot] avatar Nov 02 '23 21:11 github-actions[bot]

Conflicts have been resolved! 🎉

github-actions[bot] avatar Nov 10 '23 22:11 github-actions[bot]

This pull request has conflicts with the base branch "beta". Please resolve those so we can test out your changes.

github-actions[bot] avatar Nov 11 '23 10:11 github-actions[bot]

Conflicts have been resolved! 🎉

github-actions[bot] avatar Nov 13 '23 22:11 github-actions[bot]

This pull request has conflicts with the base branch "beta". Please resolve those so we can test out your changes.

github-actions[bot] avatar Nov 15 '23 11:11 github-actions[bot]

Conflicts have been resolved! 🎉

github-actions[bot] avatar Nov 16 '23 19:11 github-actions[bot]

This pull request has conflicts with the base branch "beta". Please resolve those so we can test out your changes.

github-actions[bot] avatar Nov 19 '23 16:11 github-actions[bot]

old

hannibal002 avatar Jul 02 '24 07:07 hannibal002